MQDH framerate lower than OVR Metrics Tool or users perspective
My App submission currently failes the review on the VRC.Quest.Performance.1 reqiurement. When observing the frame rate in MQDH I do see the low frame rate of 18 even in the starting window. When properly entering the application, I see the framerate quickly switching between 18 and 72. When using the OVR Metrics Tool, it show me a constant framerate of 72. Even from the users perspective, I do not see the beginning low framerate in the starting window or the quick switches of framerates in the main part of the application. This requirement currently fails during my app submissions. Does someone have an idea how to fix this or how to properly debug this behaviour? I am using UE5.3.2 and the latest MetaXR plugin version for UE5.3.2. Thanks!855Views1like2CommentsAPK No Longer Loading On to Headset
I've been able to package my game many times and drag and drop the .apk into the MQDH and it was working just fine. But today it suddenly stopped working. It shows the .apk loading then says the APK Successfully Installed, but the application isn't there. I tried it on older .apk builds that worked before but I'm getting the same thing for them too now. I've tried restarting all my devices. Quest. Computer. MQDH. Unplugged the headset. Nothing seems to be working. Has anyone else had this? Does anyone have a fix?1.2KViews0likes0Comments