Clarification on Licensing for Meta Avatar SDK
Hello everyone, I am an independent developer working with a client company to develop an application using the Meta Avatar SDK. At this stage, the app is strictly non-commercial and intended for internal use within the company as part of their research and development (R&D) efforts. We are planning to use the default avatars provided by the SDK and will not integrate login authentication to pull user-generated avatars at this stage. I have a few questions about the licensing terms: Is it permissible to use the default avatars in this non-commercial, internal context? Are there any specific restrictions or guidelines I should be aware of for this type of use? I would greatly appreciate any insights or official references to clarify this matter. Thank you in advance for your help!335Views0likes0CommentsLoad personal meta avatar on Quest2
I'm trying to build an application on the oculus quest 2 using the Meta Avatar SDK. I want to use my personal avatar during the game. It seems to work correctly in the editor but when I try to build the apk, I see the default white avatar in game. The same error occurs when i build with the "Zip" option. How can I solve it?3.4KViews1like7Comments