Other players avatars not showing up in Rift Application.
Dear Devs, My app has Rift and Quest support. I've created two applications in dashboard, one for Rift and one of Quest. I've also pasted the app IDs in the Platform and Avatars Settings file in Unity. Added a sample build to Rift application and Quest application and uploaded the build, added test users oculus email ID. The same oculus email ID is being used for the login inside Unity as well. I'm getting the blue default avatar instead of the user's avatar in the Rift Application. Please let me know how to resolve this. I've also added the Data Usage Checkup => Avatars, User Profile and User ID. Please let me know if anybody has resolved this issue.Solved3.7KViews1like11CommentsUnable to get the correct "skin" for my remote Meta Avatars. Alpha build in the Quest store.
So I've nearly got the Avatars streaming correctly using Photon Pun, but I get these errors when there's another remote avatar in the scene. It seems like a server connection issue (code: 400) but I'm unsure what could be happening, since I'm successfully connecting to the server in both instances, and the gray, unskinned avatar is still rendered and follows the players. My current theory is it's because I'm running the project in my Unity Editor while also running a build on my headset that I uploaded as an Alpha release to the channel. What I've noted is that the user ids' are different between these two instances, despite being the same app/project. Unfortunately, I don't have another headset to test this. Does building and pushing to the store change the app id received? Or is there something else I'm missing in the Avatar SDK?Solved1.2KViews1like2CommentsFailed Entitlement check 7 - user doesn't have app in library
Other oculus users cannot load their avatar in my apps. they already have a developer account and joined as admin in the app dashboard. There is an error something like this 'entitlement check failed. user doesn't have the app in the library, they are installing the app from ODH. Does anyone know what happens to this issue?3.9KViews1like3CommentsHelp: Load custom avatar offline or edit preset models
Hi I am building an app that is required to be offline. I am using the meta avatar sdk, but I would need to have customised avatars inside the app. I am trying to edit the preset models inside the SDK to have some looking like my users but I can't find anyway to do so, any suggestions ? Otherwise, is it possible to save custom avatar models from the quest editor ? Then I could add them to the preset folder. Thanks in advance !808Views2likes0Comments