Error when submitting a user review
We've received reports from a few users who are encountering an error when trying to leave reviews on the Meta Store for Tribe XR. The error message they see is "We're having trouble completing your request. Please try again later." Interestingly, some of these users have been able to successfully leave reviews for other apps. Is this a known issue? Do you have any insights on what might be causing this problem? Any suggestions on how we could help these users resolve the issue would be greatly appreciated. Thanks, Ozan!552Views0likes0CommentsMeta Store Policy
hello everyone, I have one question related to the meta-store policy: I have built one application in Unity, and I want to upload it to the Meta Store. My application contains: using my application, users download many other applications and install them in Oculus. I have some doubts Can meta store approve my application?608Views0likes1CommentPas de filtre "tout" et pas la catégorie "essayer avant d'acheter" sur le store meta
Hello, following feedback from an assistant who brought me here to talk about it. On my store I don't have access to the all filter And I don't have access to the try before you buy category. How can I unblock this situation? Sincerely530Views0likes0CommentsHow to view number of downloads in developer dashboard?
Is there a way to fetch the number of times our app was downloaded from the store or App Lab? I tried checking analytics and all the menu items appear empty. Also is there a difference with accessing analytics between an app on the Quest Store vs an app on App Lab?975Views2likes0CommentsDetect what release channel the application is running on or get current release channel.
Is there away to tell if an application build is running on ALPHA/BETA/ … etc. I'd like to test out different content depending if it's on a given release channel, something like get current release channel. This way I can build the application once and migrate it down the release channel pipeline without having to rebuild for each channel if all I'm doing is changing a pointer.779Views2likes0Comments