Nullpointer crash during xrCreateSession inside oculus drivers (LibOVRRT64_1.dll) using OpenXR on PC
Hi, I've integrated OpenXR in my custom game engine. It works fine when I use my Oculus headset using SteamVR as the OpenXR runtime. However, when using Oculus as the OpenXR runtime, I get a null pointer crash deep inside LibOVRRT64_1.dll, which is being called by OpenXR SDK at xrCreateSession(), which was called by my program. Here's the relevant part of the callstack: Who can I contact at Oculus to help solve this driver crash? Do you want a coredump of the crash? Thanks!4.1KViews0likes6CommentsApp Pause / Dash with OpenXR instead of OVR (ovr_GetSessionStatus)
Hello, I am converting my Unity project from SteamVR to OpenXR (never used OVR before) to be able to submit to the Oculus store now that it accepts OpenXR. One of the functional requirements is that the app must pause when the user removes the HMD or opens Oculus Dash (VRC.PC.Functional.3). The example code for this: https://developer.oculus.com/documentation/native/pc/dg-vr-focus/ relies on OVR GetSessionStatus. How does one meet the requirement with OpenXR? Thank you!3.1KViews0likes3Comments