Enable Quest 2 or Quest Pro to swap between Standalone Home Hub and Desktop Oculus Home
For us Meta Quest 2 or Meta Quest Pro users connected to PC VR through Airlink/Link on the desktop application — is there a method to toggle between desktop and standalone oculus home? (Without shutting down the desktop application running) If not, I believe there would be a great benefit to allowing users of the Oculus Desktop App to swap to the Oculus Home (standalone). Why? To mute ourselves or end calls in the Oculus Party Call that may take place with our friends who do not have PC VR and can't take a call in Discord or other third-party application. Check the battery percentage (the bar option isn't reliable) Initiate standalone software updates Additionally, perhaps Meta should release a standalone piece of software to log in and start an Oculus Party call outside of the Desktop Application so users of the Rift S can hop into calls with users on a Quest 2. This would be great and help boost the desktop experience so we're not left out of voice calls/multiplayer connectivity.1.7KViews1like1CommentOculus Home custom imports with animation
I've created a character using Blender and exported it using the default glTF 2.0 export settings. When imported into my Oculus Home, it looks great. However, if I add any kind of animation, it seems like vertices with more than 1 or 2 bone influences severely distort the skin of the model, almost as if each bone were pulling the vertices in different directions based on the strength of it's influence. It also appears to get worst higher up the model's Y(Z)-axis. Does anyone know how to fix this deformity?999Views0likes1CommentOculus Home-custom elements
Hi, I imported a custom model component into my private Home but now I can't grab it to move it and try to delete it. I even created new Home to see if it still persists and yes they do. In addiction, I cant' import any complete models because they are too big, I'm trying to reduce them by recalculating the meshes but they still big. I'm using Siemens NX to create the model and Keyshot 10 to transform and reduce the surfaces, but the reducing it is not enough whitout deforming the surface. Has anyone else run into this issue and know of a solution?908Views0likes0CommentsHELP! Beat Saber has disappeared from my library (i purchased it throught the headset store)
Hello. I just bought the oculus quest 2, and the first thing I did when starting is to buy the Beat Saber through the oculus store (the store inside the headset). In fact, I was playing him for about an hour. Then I stopped and continued configuring things like linking oculus to the computer, enabling the air link, etc. Later, when I put the headset again, I saw that the interface has changed (now the buttons layout has changed and I see icons with colors when they were all gray before) and suddenly Beat Saber does not appear in my library (I don't know if this may have something to do with it). However, in the Oculus home desktop application I can see it, but if I start it, it says there is a problem and it cannot connect with the headset. I've been reading that the Oculus Home apps are actually for Oculus Rift and there are games like Beat Saber that are not cross-play. But I have bought Beat Saber through the headset store, I do not understand why now it does not work for me. Someone can tell me what may be happening. Thank you.Solved4.7KViews0likes3CommentsOculus Home Unlocked Decorations and limited decorations gone
As I believe I am the unique one who has this bug as I haven't seen any other person have this specific problem. Maybe I can find someone out there who has come up with a solution to fix this in the crowd of Oculus Home users. Recently I've been messing around more with Air Link as I've finally been able to get it to work as I mentioned in my last post. I noticed you can decorate and get items for your Oculus Home when you have it linked to the PC via Air Link or Cable Link so I decided to give it a shot and decorate it with the variety of items I have. There's a bunch of items that are of limited use, but I used most of them in the decorating because I thought it'd be neat to try and recreate my IRL home setup somehow. Before doing this, however, I did place a couple of items from my inventory like the Game Library Decorations you had into My Place, and made sure it was my default room so I could always come back. Anyways, I placed it down and waited a bit because there doesn't seem to be a way to "save room" and promptly exit the Air Link via the menu then turned off the quest. Came back the next day to find the items I've placed in the room to be gone and went back to my Decorations Inventory to place it back. It was then that I was prompted with the message "This item is in another room, remove it from that room to place it in this one" or something along those lines. I checked My Places and found nothing besides my Default Place to which I then checked my Place History and found nothing but the one My Place. I probably should have seen this as a red flag, but assumed I did something wrong, so I did things a little differently and Reset All Decorations then placed them back. I then waited a little bit then Reloaded the My Place to make sure that it was saved, the Place reloaded, and to your unsurprised reaction, everything was gone. The room was empty, my inventory gave me the same message from the decorations I place "This item is in another room," and now I'm here. I know this is long so for a short recap: - I placed decorations in My Place, waited a little bit, and ended the Air Link, turned off Oculus. - Came back the next day, everything was gone, checked My Place history and found only the Default Place. - Reset My Place, placed all Decorations back, waited a little bit, and Reloaded My Place, all decorations were gone, the repeated process above and checked everywhere for my Decorations and they were gone. As I said, I mainly made this post because I couldn't find any help on it and so far nobody has gotten back to me. I put in another ticket hoping to get some help, but maybe a user has already found a fix for this out there somewhere.Solved3.6KViews1like8CommentsQuitting Oculus desktop app kills running Unity Editor instances
It seems that the Oculus app takes all running Unity Editor instances down when it shuts down for whatever reason. This is an issue for development, as often we need to quit the Oculus app to use social features on Quest, which seems to currently lead to undefined behaviour (e.g. rich presence/destinations go all weird and crazy if someone is trying to use them from Quest while also logged into Oculus Home). It would be great if closing the Oculus app wouldn't just go all berserk and kill any running Unity instances. Note that this applies to both ones that are VR capabable (but not in play mode) and ones that don't even access VR at all, probably because Unity is "theoretically" VR capable.1.2KViews1like1CommentOculus Quest 2 Virtual Desktop (Built in not the bought app) touch controllers no longer working
I was able to use my controllers to click on my desk top, pause videos, etc etc in place of my mouse and keyboard but now neither of them will interact with the desktop. I can move the screens, use the menu, hear the sounds and see everything, I just can't interact. I can't click on anything or type with the built in keyboard anymore :( I just wanted to watch youtube and stuff on PC using my Quest561Views0likes0CommentsCustomize how Leaderboards appear in the Oculus Dash? [Bug?/Feature Request]
In a racing game, for example, it would be cool to be able to view the leaderboard in the Oculus dashboard and have the score show as times rather than scores. Right now, as far as I know, they must be represented as just an integer. e.g. the time 1:30:48 must be converted to a positive integer such as 13048, which is much harder for users to understand. Is there any way to change this? Additionally, there is currently the ability to deep-link from the Leaderboard to the game. However, the most specific this gets is on a Leaderboard basis, so you couldn't, for example, challenge a specific user's ghost data from there since there's no way to send dynamic metadata based on which player's leaderboard entry is selected.1.6KViews0likes4Comments