App Insta crashing after enabling MetaXRPlatform
Hi! My app instantly crashes when i try to open it after enabling the MetaXRPlatform plugin. It works flawlessly without the MetaXRPlatform. Testing on Quest 3 Built with Unreal 5.2.1 Meta Plugin V57 (1.89.0) MetaXRPlatform v57 (1.89.0) I've also tested with both Meta and Platform Plugins v56 (1.88.0) The only error i get is when i try to Logcat and i find this: cannot locate symbol "ovr_ApplicationInviteArray_GetSize" referenced by "/data/app/~~bvSnDS-fNz3PZusLcHZUYQ==/com.xxxxx.xxxxxx-sz5bGExZ1nd9G_ukRcJkgA==/lib/arm64/libUnreal.so"...Solved1.1KViews0likes1CommentIs The UE4 Platform Sample Actively Supported?
Edit: I guess the app just wasn't meant to run in VR? Kind of confusing. I assumed a sample app would show the platform sdk working in an actual VR context. I was excited when I found it because I have been struggling to get voip implemented in my game. I built and ran the project but it just doesn't work when it's run in editor or packaged. In both instances it runs fine but the player pawn isn't instantiated properly and the screen is stuck to my face and it's flat. I didn't dig too deep into it but I noticed that the game mode is using the default pawn and maybe that has something to do with it? Was anyone able to get the sample UE4 app in the platform SDK to work properly? I am on version 4.21455Views0likes0Comments