New Free-Roam Space World!
Hey everyone! I’m the creator of Ag World — a big free-roam map spread across Martian-style landscapes, neon towers, and plenty of hidden corners to explore. It’s inspired by my background as a music producer (@agbeats), so the world has a lot of my sound and style woven into it. It’s still in beta and constantly growing, and I just dropped a full Christmas update with a whole Christmas wonderland added to the map. Jetpacks, open exploration, and new features are rolling in all the time. Looking forward to connecting with other creators and checking out what you’re building too.48Views1like2Comments🎥 Player Onboarding with the New User Experience API
How do you turn a run-of-the-mill onboarding experience into something that players’ can’t help but dive into? In this creator workshop, MHCP mentors MikeyAce and SpaceGlitterUnicorn show you how to do exactly that. Get a full rundown of the New User Experience API and leave with an actionable template you can begin using in your worlds immediately.
12Views0likes0CommentsPurchase clothing issue
There is a purchase issue going around when it come to people trying to buy my clothes some people can purchase my clothes with no issues then there are people that are not able to purchase my clothes. Few people have contacted me with this issue not sure how to fix that.60Views0likes2CommentsHorizon Worlds in Education?
I make astronomy worlds in Horizon Worlds based on data from the European Space Agency's Gaia Mission and offer field trips within these worlds (including starship travel to famous stars like Betelgeuse). Does Meta have any programs to promote the Meta Quest for educational use? I would love to get in touch with Meta staff involved in such programs. I have googled this and seen rather vague references to the Meta for Education program but would like to get in touch with specific staff.24Views1like0CommentsMy Creator Story: Maybe This Time I'll Finish
I've always been someone who starts things. Earlier this year, I tried Unity modding. I learned, I built, I got somewhere; but I couldn't close the gap between "in progress" and "done." It stayed unfinished, like so many projects before it. I've tried creating in Second Life, VRChat, Vroid, countless wrestling game character creators. But nothing stuck. Either the tools fought me, or it never felt like it was truly mine. Then in October, I started making clothing in Horizon Worlds. And something was different. I got addicted immediately. For the first time in a long time, I wasn't just starting something; I was finishing pieces. Designing them, releasing them, watching people actually wear what I made. Creating clothing made me want more. I wanted a place to sell from. So I'm building a store now ; but if I'm honest, it's becoming something bigger. The store is an excuse. What I'm really building is a world. Fiction and worldbuilding have always been my strengths, and I'm quietly weaving that into every corner of this project. The problem is: I'm doing this completely alone. I've always wanted to program, but my brain doesn't work well with code or math. I'm shy about meeting new people and even worse at maintaining relationships, so finding a partner or collaborator feels impossible right now. But I'm still going. I broke out my iPad and Apple Pencil and started drawing again. I'm learning scripting even though it doesn't come naturally. I'm making slow progress toward something I can't fully picture yet. I don't know what the finished version will look like. But for the first time in a while, I think I might actually close the door on something and call it complete. Maybe this time is different. https://www.facebook.com/BlackObsidianProtocol/53Views4likes2Comments[Meta Worlds Desktop Editor] Is animation import now supported in the Custom Model Import tool?
While importing a custom 3D model in the latest Meta Worlds Desktop Editor, I noticed there is an "Import animations (experimental)" option in the import dialog. Previously, animation import was not officially supported, and creators had to manually animate objects using scripts. This new option looks like it might allow importing baked animation clips from Maya or Blender (it even mentions "Bake Animation" and "Sampling Rate" settings). Has anything changed recently? Is there any documentation or example explaining how to use imported animations once the model is uploaded? Additionally, is it possible to select which animation from an FBX file is used after import, or are there any specific guidelines or limitations regarding supported animation formats and settings?74Views2likes1Comment🎥 The Ultimate Guide to Player Retention & Rewards with Quests
Learn how to create quests that build powerful player retention. In this deep dive from MHCP Mentors Tellous and GausRoth, you’ll learn how to design progression systems that give players a true sense of purpose and reward them with in-world purchases (IWPs) in worlds. Move from theory (the “why” of quest design) to technical implementation (the “how” of scripting) with simple and tracked quests, how to link them to Player Persistent Variables (PPVs), and the exact TypeScript code to build a retentive gameplay loop.
17Views0likes0CommentsTri Meshes and SubD aren't Friends... Is there a way to let my project work with both? Or refactor?
So when trying to publish my horizon hackathon project updates, I get an issue that says I'm using "pre-release features" upon talking to the amazing Deepak N on the Meta team it sounds like it could be caused by the fact that we're using SubD (primatives) with Triangle Mesh objects. The problem is, we have hundreds of SubD geometry objects in the game, and most likely the best path forward for us would be to remove all the Tri-Mesh features. Was wondering if anyone knows a work around or any way to "activate the pre-release features" so we can get test builds of the updated world out and ready to share. We have HUNDREDS of subD objects and maybe 30 tri meshes -- so prob will switch those out. IS this the only solution, though? Or can Meta flip a switch to let us use both? Or am I just dumb and missing something totally easy and obvious. Help me forum people, you're my only hope...255Views0likes2Comments