Interaction SDK : Get click world position ?
Hello. I'm trying to use the Interaction SDK. I have a quite simple scene with a Canvas and a Plane (floor). Thanks to the Interaction SDK, I can use my hands to interact with the Canvas. That part is working fine. But now, I would like to be able to point somewhere on the floor and get the position when I pinch my fingers. To do so, I put a Ray Interactable component and a Pointable Plane component on my floor. Right now, I can point the floor, I can see the cursor moving on the floor as expected. My question is : How can I get (in script) the position on the floor of the cursor when I click (by pinching) ? Seems pretty simple but the documentation does not help me. ThanksSolved3.4KViews1like3Comments