Unreal Engine 5.0.3 Platform SDK
Hey, is there any place to access older versions of the Platform SDK for Unreal Engine 5? We just released our VR title, Kid Pilot, to Steam and were beginning the setup to release it to the Meta Store. However, we're working with Unreal Engine 5.0.3, we do have the Meta XR plugin for this engine version, but not the Platform SDK, and on the downloads page, the oldest version is 56.0, for UE 5.2.1 Any help towards finding where the older versions of the SDK can be found would be greatly appreciated.695Views0likes0CommentsCorrect SDK and NDK to target for Oculus Quest 1 and 2 (oculus-4.26.1-release-1.59.0-v27.0 branch)
I am creating a VR project using the oculus-4.26.1-release-1.59.0-v27.0 branch of Unreal Engine. I have done the default Android setup as mentioned in Unreal Documentation. I have also added the paths to the SDK, NDK and JAVA in the "Android SDK" section of "Project Settings" Now, my questions are, What values should I put in the "SDK API Level" and "NDK API Level" in the Android SDK section of Project Settings? What values should I put in the "Minimum SDK Version" and "Target SDK Version" in the Android section of "Project Settings"? Do I need to download any other version of Android SDK or NDK using Android Studio? I currently have Android API 30 and 29(Android 10.0(Q)) SDK installed. For NDK, I have 21.1.6352462 Installed. I have searched for answers regarding these questions everywhere and all the posts about these are out of date. Any help will be appreciated!1.6KViews0likes0Comments[UE4] Test map won't launch on Oculus Go
Hello everyone, I'm trying to test a blank project on an Oculus Go headset, but once UE4 finishes the build, it doesn't launch on the Go, and all I get is the warning about updating the Oculus app. The Android SDK is installed and updated to the latest versions, and the headset is connected to my working laptop and recognized by ADB. How can I resolve this issue?536Views0likes0CommentsHow do I get my ue4.9 build to work with the latest runtime (1.6) ?
Heyo, we made a build of our game 'VR Flush' in ue 4.9 a while ago. Now, that I finally have the time to release it, it doesnt work with the latest oculus runtime anymore. The build still works with the 0800 runtime. What do I need to do to make it playable for everyone (Without having to tell them to downgrade to the 0800 runtime first)? I can rebuild it in 4.9, but I really don't want to migrate it to a newer ue4 version - That would be a ton of work.... What can I do? We d really appreciate your help :)) It would be a shame not to release it.. iNviSolved1.2KViews0likes4Comments