Meta Quest 3, UE5.2 Oculus: Which versions Android SDK/NDK, build tools, command-line tools, cmake?
Does anyone have documentation on correct versions to use when deploying from Unreal Engine 5.2 Oculus branch to Meta Quest 3 for the Android SDK, Android NDK, Android Build-Tools, Android Command-Line tools and cmake? What about Unreal-specific settings? Anything I should know there too? Any help is appreciated, thanks in advance.Solved14KViews1like9Comments