Retrieve a list of Games in user's Oculus Library?
hi, I've been working on a Discord Bot to help users find other users in the same discord server that own a specified game (an LFG bot) So far I've only implemented this with steam, and by popular demand, I'm now investigating if i can add the meta game library to the bot. On steam, The user logs into their steam account and the bot remembers their user ID and retrieves a list of all the games they have in their library Is it possible to do this with Meta and the Oculus library?544Views0likes0CommentsCross-Platform Advice / Guidance
Hi, I'm currently building VR projects in Unity3D and I realize that an Android build is needed for the Quest, while a PC build supports the Rift and other tethered devices; is there a best place to start if I'd like to build projects that eventually support the Quest, Rift, and Steam platforms? I'm aware of SteamVR, OpenVR, and Oculus Integration asset, I'd like to stay organized with my approach, and any advice is appreciated? Additionally, for headsets like PSVR and Samsung Odyssey, is there a preferred approach that optimizes cross-platformability and adopts a "work smarter, not harder" methodology so that precious development hours aren't unnecessarily misallocated for optimal productivity? Thanks and take care580Views2likes0CommentsOculus button stops steam apps
I have both BeatSaber and SkyrimVR on Steam, and both apps run fine when I enable the "Allow unknown source" option in the settings. However, pressing the Oculus button, the menu button on the right Touch controller, sends me to the normal pause menu. The problem is, trying to return to the app gives me an "allow unknown source" message, and Oculus refuses to run any apps until I completely restart the Oculus. It is frustrating to have a button on the controller simply cause apps to stop working, is there a way to fix this?724Views0likes1Comment