How to properly upload and submit a build ?
Hi everybody, I am new here. I'm having a few errors when uploading builds to my chanel via Meta Quest Developer Hub. I got an error that simply said "API_ERROR", "A server error occurred. The request will be retried.". I was builded an .exe version and can play it on my windows computer. When I went to the build section on the web, I saw my application showing the uploaded build. But it hasn't been included in any chanel yet. I also used that build to move to production chanel. And sent a review request and am getting an error "VRC.Functional.1 - TEST BLOCKER - No build available to download". I'm wondering if my build has actually been pushed properly? When I click download on https://developer.oculus.com/manage, it only reloads that website. without receiving any download files. Can anyone tell me what error I'm getting? And how to solve it? Thank you very much.803Views0likes0CommentsRemoving SharedUserID Flag from a legacy app
Hey everyone, We've got a handful of applications that were developed in the Oculus Go era and has been ported over through the years. Back then, we had enabled the SharedUserID flag (https://developer.android.com/guide/topics/manifest/manifest-element), which has since been deprecated. We are now trying to update those applications but the store won't let us remove the flag. Is there any known way to break the chain and remove the SharedUserID manifest flag for the future of our apps, other than creating a whole new Application listing?510Views0likes0CommentsThis metadata has already been approved and cannot be modified
Hi, I am trying to upload my app to the store but they requested me to change something in an aproved metadata, but when I go into the metadata and change it it says "This metadata has already been approved and cannot be modified" when trying to save it. I am not in reading mode and I cannot eliminate de submision and create another one, it says that i can not do that since this is the first submission. Thanks521Views0likes0CommentsStuck in App Store Review for 7+ months
Hello, I'm developing a game for the Quest 2 as part of a small indie studio. We submitted our game to be reviewed for the oculus app store, and it's been stuck in review for over 7 months. I understand the average is 3 months, so what's going on? We have had no communication from Meta, no emails, no activity, and there's no way to contact them. We also can't resubmit our game for review, so there's literally nothing we can do. Is anyone else experiencing this issue? How are you dealing with it? It's been so long that we're about to release the game on Steam in early access. We wanted to release on Steam and the Quest at the same time as we have cross-platform multiplayer, but we can't release on the app store until Meta's review is complete. The game's optimised and ready to go for the Quest, it's just this review process that's stopping us, and it's about to kill the company. We're at a loss here, what do we do?1.6KViews2likes4Comments