Test process for universal home menu interaction
Hello, I am making my first app on GearVR with Unity and want to publish it on the Oculus Store. To do that, I use OVRPlatformMenu.cs in order that my app can handle long and short press on back button, so the app should be able to go back to the Universal Home Menu or show the Confirm Quit menu. Is there a way to test it without uploading my app on the dashboard each time I change something ? My app is huge because of 360 videos so it is a large waste of time to wait for the upload each time I do a modification. Moreover, I made a mistake with the certificat and signing stuff, so I had to create a new app on the dashboard in order to upload a new version with a different keystore and bundle identifier (package name). How can I remove the first app from the dashboard ? Thank you in advance.716Views0likes2Comments