During testing we experienced progression blockers, crash events that led to data loss such as saved
Hi all, I've submitted for the second time and I still gotten this feedback. App rejected of course. "During testing we experienced progression blockers, crash events that led to data loss such as saved games status and downloaded assets. Login menu, no login credentials provided" The one thing I don't get is, how is it possible for data loss when user couldn't log in? Data will only be downloaded once user have logged in. Am I missing something here? Anyone else gotten this feedback before? How did you manage to clear this up? or replicate on your side so that we can fix this? The rest was just "We could not continue this test due to a failure or crash in your app." I am guessing because of they couldn't log in. @vrdaveb require your assistance captain! I've also open a ticket in Oculus support, didn't get any answer from there. ticket id: 262744 259006 Regards, Gibbie2.5KViews0likes10Comments