Merge Foxes @ Fox Flats
*Updates every Monday* Merge Foxes is a fast-paced, mobile-first Move & Merge game. Players combine matching foxes to level up, earn in-game currency, unlock new fox types, and progress through timed rounds that increase in difficulty. The game features: Custom scripted UI leaderboard XP + money progression system Unlockable foxes with unique merge conditions Round-based challenges with increasing difficulty Risk/reward mechanics (fire tiles, combo streak bonuses, disco events, etc.) Built-in pause + directions for new players This project was built to deepen my understanding of mobile UI systems and TypeScript scripting. I remixed a base world to study structure, then rebuilt and expanded it with my own scripts, systems, and progression mechanics. Currently testing balance, UI margins, and merge difficulty scaling before full release. Feedback is welcome! https://horizon.meta.com/world/889073964004774/?hwsh=265wjPXOaT73Views0likes1CommentSugar Run UPDATE!
4 courses! 🍭 Make Sugar Run Great Again! Shoot yourself through cannons, fly through doughnuts, and bop your friends with giant lollipops. Jump in and see if you can make the sweetest run! I learned Typescript 6 months ago and completely redid the scripting to ensure it was my own; I also added a new course and I have NPC’s that will be added next week! Come get your best time! Updates will be weekly moving forward! Link: https://horizon.meta.com/world/546538218258352/?locale=en_US75Views0likes5CommentsGen AI is cut off from the server and can't create scripts anymore?!
One of my biggest pet peeves in life is when something that should work, doesn't. And the fact that we were give Gen AI in Worlds Desktop Editor to "assist creators" and then the Gen AI (btw, goes by the name Orion for some strange reason but if that's what it says its name is, it is what it is *shrugs*) suddenly tells you that it's been cut off from "the server" and can no longer generate anything is very disappointing. So now I'm stuck and unable to finish a very complex VR experience that I've been working on for months is absolutely ridiculous and quite frankly downright flawed tech from a corporation that should have their you know what together. Here's the conversation in a nutshell that has me PO'ed beyond imagination: Orion: I will start by modifying the script. Orion: It seems there was an issue modifying the script. I'll try a different approach to add the timeout feature for players who leave the blackjack area. Orion: I will now attempt to generate the updated script. Orion: It seems like there's a persistent issue with modifying the main blackjack script directly. I'll try a more robust, separated approach to avoid this problem. Orion: <response> I am so sorry, but it appears there is a fundamental issue with the scripting system on my end that is preventing me from creating or modifying any scripts for you right now, even simple ones. I have tried several different methods, and they are all failing with the same server error. Orion: This is a problem with my tools, not your request. I apologize for this frustrating experience. Orion: Until this is resolved, I cannot fulfill requests that require creating or changing scripts. I can still help with other tasks like finding assets or providing instructions for things you can build manually. Please let me know if there is anything else I can assist you with that doesn't involve scripting. Orion: Until this is resolved, I cannot fulfill requests that require creating or changing scripts. I can still help with other tasks like finding assets or providing instructions for things you can build manually. Please let me know if there is anything else I can assist you with that doesn't involve scripting. Now here's the kicker. I figure I go to one of my other worlds a try to get assistance with an entirely different script project, a low and behold, no problems getting to the server. So why the heck is this so called server issue only a problem with one particular world?! That means the problem is purposefully selective. Now my conspiracy thinking is wondering if it was cut off from helping me for a reason? Stay tuned creators, the problem is supposedly being investigated, but I have a funny feeling I'm not gonna like the reasons and that this problem is going to be permanent. I'll keep you all posted.202Views1like4CommentsSeasonal Updates
https://horizon.meta.com/world/10241323577005469 I spent this whole week implementing a seasonal quest system for the 1st time. I will love you forever if you jump in to test it 💘 If you're curious how I implemented anything just ask. I'm down to screen-share the scripting under the hood. And if you manage to break it let me know lol74Views0likes2CommentsCar Obby Tower
Been working on an obby tower using car. Programmed custom car physics for this but also for my future games The car physics allows drifting, suspension, driving around loops and walls This can really be used for anything from this to kart racing, krash kart, bumper car, tanks, hovercrafts etc. It also kinda supports server simulation to allow player cars to bump onto eachother and react properly. I'm gonna release the obby game soon. Here are some screenshots29Views0likes1Comment🎥 Code Smarter with AI Agents in VS Code
With the right context and prompting, you can turn GitHub Copilot into your own personal junior developer. In this Build-Along session, MHCP mentor SeeingBlue shows you how to stop writing code line-by-line and start describing what you want to build to Copilot. Speed up your workflow so you can spend more time designing and less time troubleshooting.
30Views1like0CommentsDeleted Scripts Reappearing In World
DE keeps loading in old scripts that have been deleted multiple times. Scripts that were deleted months ago. What could possibly be the reason these "phantom scripts" keep loading in? I delete them in the scripts folder, empty the recycle bin and then when I load the world, the scripts reappear, causing errors in the console. When I go to delete them, I get a confirmation dialogue saying the option cannot be undone, but here we are, the script deletions being "undone". Its quite annoying...Solved95Views0likes6CommentsTypedArray & ArrayBuffer typescript support
I'm trying to get TypedArray to work in typescript but it doesnt seem to be recognized in Horizon Worlds. Is there a reason for this? I managed to get ArrayBuffer to work with DataView. But DataView is slower than TypedArrays which i need for high performance ECS. Is there a plan to support this or does anyone know if DataView works as fast as TypedArray in Horizon worlds?68Views0likes1CommentFreeCodeCamp
Morning all from sunny Wales! Having struggled trying to bend Desktop Editor to fit me, i've reluctantly decided to bend "me" to fit Desktop Editor by starting on online course http://www.freecodecamp.org. learning JavaScript which I understand is a good base to learn Typescript later on down the line. Its early days, but I have found it interesting albeit very confusing to the point of almost giving up due to lack of confidence in my learning ability in this area. I've persevered though and managed to "limp" my way through creating my first "Greetingbot" and now looking forward to the next lessons which I will pick up on Monday. Variables, datatypes, concatenations and strings are starting to make a bit of sense now,! I think the trick is to expect to be frustrated and confused, allow that, leave it for a few minutes and go again. You may find times when you are properly stuck, and having AI on hand is helpful, and often the mistake you are making is really small I.e. spacing between a " and a +. Attention to detail is important and I think the more you pay attention to the nuances of code, the easier it becomes. As I say, I've literally scratched the surface, I am at step 24 of a whopping 1049! I fully expect to return to my confusion next week, but I will endure :] Anyone else taking this approach? Is it worth it, or does Desktop Editor offer the non-coder enough to create really special worlds? Ant :]103Views1like6Comments