Unity 2018.3 update broke 360 pano capture (flashing screen)
When trying to capture a 360 pano in Unity 2018.3 on a built version of my project (everything works fine in Editor, just breaks on build), I get this chain of errors repeated: [OVRPlugin][ERROR] Device required[OVRPlugin][ERROR] OVR Error: Code: -6002 -- ovrError_TextureSwapChainInvalid Description: TextureSwapChain is not valid. Make sure ovr_CommitTextureSwapChain has been called. OVRTime: 698586.773935 Time: 2019-02-12 16:14:10 [789:683:300] [OVRPlugin][ERROR] ovr_SubmitFrame failed: TextureSwapChain is not valid. Make sure ovr_CommitTextureSwapChain has been called. [OVRPlugin][ERROR] Prediction interval too high: 0.100982 s, clamping at 0.100000 s[OVRPlugin][ERROR] Device required[OVRPlugin][ERROR] OVR Error: Code: -6001 -- ovrError_TextureSwapChainFull Description: There is no room in the texture swapchain to accept more frames. OVRTime: 698587.908601 Time: 2019-02-12 16:14:11 [924:349:700] [OVRPlugin][ERROR] ovr_CommitTextureSwapChain failed: There is no room in the texture swapchain to accept more frames. [OVRPlugin][ERROR] Error -1006 in CommitTextureSwapChain() for LayerId 2[OVRPlugin][ERROR] Error -1006 in CommitTextureSwapChain() for LayerId 2[OVRPlugin][ERROR] OVR Error: Code: -6001 -- ovrError_TextureSwapChainFull Description: There is no room in the texture swapchain to accept more frames. OVRTime: 698587.908829 Time: 2019-02-12 16:14:11 [924:576:600] Has anyone ever seen this before, and if so how would you recommend I fix it? I'm using Camera.RenderToCubeMap() as shown here: https://docs.unity3d.com/ScriptReference/Camera.RenderToCubemap.html Everything worked fine in 2018.2. Additionally, now the pano is still captured and saved to disk, but the screen of the rift flashes between the color white and the regular image on-screen in an epilepsy-inducing way.799Views0likes1CommentBlack screen on pause/resume apk, cannot recover, full headset restart required (on Go)
Hi guys, I know you're already cautioning people away from upgrading to 2018.3.0f2, but you're citing issues with Package Manager as the reason. We are not managing the utilities through Package Manager, and my team discovered the showstopper-level issue described in the title a few days ago when we upgraded to 2018.3.0f2. There appears to be an issue logged with Unity about this already. It mentions Quest, but it applies to Go as well, and appears to be directly related to 2018.3.x. Are you aware of this? It's kind of an emergency and needs to be fixed as soon as possible.723Views0likes1CommentOculus plugin on Unity Asset Store warning not to upgrade to 2018.3.0f2. More info please!
There is a warning for the Oculus plugin on Unity Asset Store not to upgrade to 2018.3.0f2. (see below). "Due to an incompatibility with the Oculus Integration and all Unity 2018.3.x versions, we do not recommend upgrading to any 2018.3.x Unity Editor version." Could you be more specific on the issue please. Is it the package manager issue?476Views2likes0Comments