Allow predefined HTML attribute in <video> tag to define video as 2D / 3D and 180VR /360VR
I have a small website with VR Videos that are exclusively for Oculus devices. The video-clips are emmbedded with video-Tag. HTML Code: <video controls> <source src="video.mp4" type="video/mp4"> </video> Everytime the user has to select manually the following parameter. 3D-Side by Side, 180°VR or 360°VR. It would be awesome, if Meta can introduce a custom html attribite to video tag to preselect. Eg. HTML Code: <video controls> <source vrangle="180" vrmode="3DSide" src="video.mp4" type="video/mp4"> </video> Or with better naming 🙂 Thank you.1.1KViews2likes1CommentVR and Non VR android crossplatform applications with Oculus SDK
Hi All, We are developing multiplayer VR application using oculus SDK in unity editor, But Non VR android also our target platform. When we build our application as Non VR(VR disabled),It is still opening in VR mode. I think Oculus SDK forces the application to render in VR mode only. We want to open in Non VR mode as well as. Please help us to achieve this Or let us know the feasibility of NonVR android Apk with Oculus SDK. Version Details: Unity Editor : 2019.3.3f1 Oculus SDK : 1.28.0 Thanks in advance.488Views0likes1Comment