🎥 Unlock Possibilities with World Persistent Variables
Worlds fill up, instances multiply, and your data can go sideways fast. In this mentor workshop, MHCP mentor Shards632 breaks down World Persistent Variables so you can share data and keep it consistent across every instance. Learn where concurrency goes wrong when multiple copies of your world write at the same time, then fix it with safe counter increments and optimistic locking so your systems keep working under real traffic. [The session](https://youtu.be/PA8yWDZk_0c) ends with a Limited Run Clothing Sale and a Custom Leaderboard you can remix for your own worlds.
9Views0likes0Comments🎥 Creating PPVs and Leaderboards in Worlds
Behind every leaderboard and competitive loop lies a hidden design layer that keeps players coming back. In this foundational session, MHCP mentors MikeyAce and GausRoth reveal how Player Persistent Variables (PPVs) and leaderboards work together to reward achievement and create lasting replayability. You’ll see how saving and surfacing player data turns a single play session into an ongoing story, complete with scores, streaks, and bragging rights.
19Views1like0CommentsRace Time Leaderboard In Horizon Worlds! (TS & Codeblocks)
Today we look at how to script a timer for a race leaderboard using both Codeblocks and Typescript. Where when the start trigger is entered we track the time entered, and when the end trigger is entered we calculate the time elapsed and record it to the player's Leaderboard. Download the script: https://drive.google.com/drive/u/1/folders/1Az7hsaAMWt2idZe9r_JYfmU1_IRz3htP
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