Help to solve error VrActivityTheme - AndroidManifest.xml:4: error: Error: No resource found that
Hi Guys, I need a help to fix the error below. The project compiles when I a select the SDK "Cardboard" or with out VR Support at unity setting.. But when I select "Oculus" VR support and trying to compile I get the error bellow: I'm using: Unity 5.4.2f2-GVR10 Java SDK 1.8.0_101 Thanks for any help CommandInvokationFailure: Failed to re-package resources. E:\DADOS_HD_SSD\Android_SDK\build-tools\24.0.2\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "E:/DADOS_HD_SSD/Android_SDK\platforms\android-24\android.jar" -F bin/resources.ap_ --extra-packages com.oculus.Integration -S "E:\DADOS_HD_SSD\VR_Oculus\TesteUnity08\Temp\StagingArea\android-libraries\OVRPlugin\res" stderr[ AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'theme' with value '@style/VrActivityTheme'). ] stdout[ Configurations: (default) Files: values\values.xml Src: () E:\DADOS_HD_SSD\VR_Oculus\TesteUnity08\Temp\StagingArea\android-libraries\OVRPlugin\res\values\values.xml AndroidManifest.xml Src: () AndroidManifest.xml Resource Dirs: Type values values\values.xml Src: () E:\DADOS_HD_SSD\VR_Oculus\TesteUnity08\Temp\StagingArea\android-libraries\OVRPlugin\res\values\values.xml Including resources from package: E:\DADOS_HD_SSD\Android_SDK\platforms\android-24\android.jar applyFileOverlay for drawable trying overlaySet Key=app_banner.png trying overlaySet Key=app_icon.png applyFileOverlay for layout applyFileOverlay for anim applyFileOverlay for animator applyFileOverlay for interpolator applyFileOverlay for transition applyFileOverlay for xml applyFileOverlay for raw applyFileOverlay for color applyFileOverlay for menu applyFileOverlay for mipmap Processing image: res\drawable-xhdpi\app_banner.png Processing image: res\drawable-mdpi\app_icon.png (processed image res\drawable-mdpi\app_icon.png: 90% size of source) (processed image res\drawable-xhdpi\app_banner.png: 93% size of source) (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated) (new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated) ] UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retiresOnFailure) UnityEditor.HostView:OnGUI()2.2KViews0likes4Comments