Account Linking and Unity
Hi I'm trying to link the account from my game to the Oculus account. I'm reading the documentation from Account Linking: Unity | Oculus Developers The problem is that there is not a single example of code anywhere. I'm trying to achieve this using Unity. How do I go about this? Do I need to create a webview? How do I get the return values from the linking? Or is there a better way? I see that Oculus.Platform.Users.GetLoggedInUser().OnComplete(GetLoggedInUserCallback); will return an User.ID with it. Can I use that number or is it wrong? Thanks1.9KViews3likes2Comments