Offline Achievements
Tried finding information about this both here and the documentation. Need to know if we need track achievement progress ourselves when players are offline and then sync with the server or if that is handled by your SDK. We've had errors being thrown when trying to track progress on achievements when disabling wifi during gameplay. Thanks, H456Views0likes0CommentsGet Achievement details in Unity
I can get a list of Achievements from Unity, along with the Player's progress. What about the achievement description, title and image fields? There appears to be no way of accessing those, except via curl with a server-to-server connection -- not really what I need. Am I missing something?1.4KViews0likes3CommentsResetting Achievements
We have a Unity based game which is in QA at the moment and the testers have requested a feature which will allow them to reset their achievements through a debug menu in-game. I was looking at the API calls and there does not appear to be a way to reset or re-lock an achievement after it has been Unlocked. Is there a way to reset the achievements after they have been Unlocked?4.6KViews1like6CommentsQuest 2 Notifications Missing
I just got a Quest 2 a few weeks ago, and for the first couple weeks, I was recieving system notifications, such as Achievements and game downloads. I even set up iPhone notifications, which worked for a bit. I would recieve pop-up notifications even while in-game. Recently, however, I am not recieving achievement notifications in or out of game, as well as all others including my phone notifications. When I press the "Notifications" bell icon on the menu, all of the tabs are empty now. My notifications are all enabled in Settings yet I still can't see them. I'm trying to get achievements in my games but it sucks that I have to exit my game and open Scoreboards just to see if I even got an achievement. Has anybody else had this issue? Any solutions?3.9KViews2likes7CommentsReordering Achievements in the Oculus Scoreboard app?
Hi, We'd like to change the order our achievements appear in in the scoreboard app. I tried creating them in the order we'd like them in the oculus developer dashboard, but it appears to have no bearing on the order they appear in the scoreboard app. Does anybody know how that order is determined and if it can be changed? Thanks!476Views0likes0CommentsVRhoops is down soon after transition
I would like to install leaderboards and achievements in my application. I tried to open VRhoops as a sample of these functions. A main scene of VRhoops is down soon after transition to the scene. This VRhoops is in Oculus integration. I installed my application in my Quest with SideQuest.443Views0likes0CommentsDoes the Oculus Go support achievements?
Hi everyone, we are currently in the process of developing a game on the Oculus Rift, GearVR and Oculus Go. I can see the user surfaced achievements in both the Oculus Rift client and the GearVR app but I cannot find any information regarding them on the Oculus Go. Do achievements function on the Oculus Go? And if so can you please point me to a way to test them? Thank you very much for your time.490Views0likes0CommentsAchievement popups disappearing after only one frame
We're awarding achievements in our game using some pretty straightforward code: Oculus.Platform.Achievements.Unlock(id); All our achievements are Simple achievements, so I figured I didn't have to use AddCount() or AddFields(). In testing though, our achievement popups are only coming up for a frame or two and then disappearing (though the achievement is still registered). Should I be calling something else to have the popup stay visible longer? I'm using Unity 2017.1 and SDK plugin 1.25.0.1.8KViews0likes6Comments