🎥 Analytics Dashboard Deep Dive
Tired of guessing what's working in your world? In this MHCP Workshop, mentor Shards632 walks you through the Developer Dashboard's analytics tools, including recently added features like traffic attribution and heat maps. You'll learn how to use player interaction data and demographic insights to tune and refine your world for the best player experience.
14Views0likes0CommentsCase Studies and Video | Post. Refine. Repeat | Scout House x Meta Horizon Go-to-Market Academy
Social Media Strategies & Tactics for Meta Horizon Creators What if you could boost your world’s discoverability on social media without it cutting into your build time? That’s the exact pain point this session aims to solve. In our latest collaboration with Scout House , and the final GTMA session of 2025, expert creative strategists Kara Kittel and Sam Yu show you how to turn everyday gameplay clips into short-form content that earns views while saving you time. 💡 Here’s what you’ll learn by watching this session: Creators who stuck to a consistent posting schedule and quick capture and editing workflows saw noticeable gains in their reach and engagement. Clear opening hooks in the first seconds of a post consistently outperformed slower, work-in-progress openings. Even simple performance metrics like views, engagement, and retention can have a big impact on your social media presence. ♾️ Watch the full session. In addition to the on-demand video above, you can explore three MHCP creator case studies from the Meta Horizon Social Media Bootcamp. Each creator you see here implemented the same proven framework to their unique circumstances to drive results: TakaTado Case Study: @takatado focused on clearer hooks and consistency JDun Case Study: @jdun used simple analytics to ship high-volume, personality-driven content Chixie Case Study: Chixie​ traded highly-polished posts for quick, consistent updates to expand her reach Ready to level up your social media game? Get started via resources below.
26Views1like0CommentsFrequent World “Server Drops” / Session Resets Across Horizon Worlds (Last Month+) — Any Fix?
Hi all looking for help or confirmation if others are seeing this. For the past month (possibly longer), Horizon Worlds has been experiencing frequent “server drops” while in-game. The whole world will glitch/freeze, the session disconnects, and everyone has to re-establish a new session to continue. At first, this happened occasionally and seemed more noticeable in worlds with larger groups of players. But over the past few weeks, it’s been happening so often that it’s impacting the overall Horizon experience across the app (not just one world). What I’ve tested / observed Initially I assumed it was related to: heavy graphics loading worlds being over simulation/object limits too many active objects / scripts However, I released a world that is well under the mid-range of capacity/thresholds, and it still: can’t be entered reliably (blackboxing) or it loads and then the server drops / session resets Even more concerning: this now happens in Build Mode with almost nothing present: no meaningful object load one simple script + Custom UI still getting server drops with no clear warning or indication that it’s user-side Mobile + network testing (important) This is also happening in the mobile app when testing. I tested off my home network (different connection), and the same thing happens. When it occurs, it often affects multiple players at the same time, which makes it feel like a server/session stability issue rather than an individual connection problem. Question Is there a known issue right now with Horizon servers/session stability? Is there any fix or recommended workaround (settings, best practices, debug steps, or reporting path) for this problem across worlds/builds? Helpful info I can provide If needed, I can share: headset model (Quest 2/3/Pro), Horizon app version mobile device model + OS version approximate time(s) it happens most world link(s) where it’s easiest to reproduce whether it happens on multiple networks (home vs hotspot) any console logs / performance metrics I can capture Thanks, this is getting to the point where worlds aren’t usable or even testable consistently.92Views1like3CommentsItemized sales insights frozen
My Itemized sales information seems to be slightly frozen. Items I know were sold are not appearing and I'm only seeing 15% of the items I've sold this month itemized. I've always had an issue where some clothes sold on let's say Monday may appear as sold on Tuesday as well but now it's been showing the same items and only limited item being reflected the last couple of days. It's showed a few new sales but seems like anything sold via Avatar editor specifically aren't populating and it's stuck in a loading loop. Even searching specific items I know were sold doesn't populate the results. I've checked on various browsers and still getting the same result.Solved35Views0likes1CommentPromoting upcoming worlds and visibility
I am getting very close to releasing my first world (some details are here Building something.. | Meta Community Forums - 1351760 ) and I am wondering about promoting my world and keeping it visible/discoverable. Any tips about that ?Solved43Views0likes1CommentDeeper insights and tools to grow and engage with your community
We're thrilled to share some new tools designed to make your journey as a creator even more rewarding - Demographics Analytics, Traffic Attribution Analytics, and Creator-led Horizon Worlds App Migration. Whether you’re just starting out or already have a thriving community, these updates are here to help you understand your audience, personalize their experience, and grow your worlds by migrating users who are already playing your worlds on Facebook and Instagram. Grow Your Community See What Matters: With demographics and traffic attribution analytics, you can easily track who’s visiting your worlds, where they’re coming from, and what’s driving them to engage. This means you can focus your energy on the entry points and devices that matter most, making your efforts more effective. Smooth Transitions: Our creator-led app migration tools enable you to migrate users that are currently playing your worlds on Facebook or Instagram to the Meta Horizon app in different ways. Funneling your users to mobile allowed them to unlock the full world experience, including all available features and in-world purchases. Personalize Every Experience Know Your Audience: With the new analytics tools, you can instantly see the age, gender, country, and language of your users. These insights help you create worlds that feel welcoming and relevant, so everyone feels like they belong. Encourage Exploration: Use insights from the analytics tools to offer incentives for players on Facebook and Instagram to switch to mobile, think exclusive items or special rewards. You can highlight advanced progression or restrict certain content to mobile players, nudging your most engaged players to take the next step. Get Started Today Building a thriving community is a journey, and these tools are here to help you every step of the way. Dive into your new analytics dashboard (Demographics Analytics, Traffic Attribution Analytics) and get to know your audience. Review your migration strategy and consider what incentives might help your users feel excited about moving to mobile. Read Creator-led Horizon Worlds App Migration for more details. Share your thoughts and feedback here —we love hearing from you! Every step you take to personalize and nurture your community helps create a more positive and engaging experience for everyone. We’re here to support you as you grow—let’s build something wonderful together!75Views1like0CommentsPortal Issue
Hi, I created a new world, and it was working fine (The Miller's Debt Escape), but now no players can enter the world. When attempting, it won't open a portal to the world. I can go in and edit items via editor mode, but that's it. I tried deleting the old version and republishing a new world, but I'm having the same results. None of my other escape worlds is having this issue. Any help would be greatly appreciated.88Views0likes4Comments