The Meta Quest 3 Has Incredible Potential, But Meta Keeps Holding It Back
I’ve been in the Meta Quest ecosystem for years, starting with the Quest 2 that I bought in the U.S. for about $250 on Black Friday. Later, I upgraded to the Meta Quest 3 here in Europe. I purchased the 512GB model at full retail price from Coolblue, which was close to €700 with no discounts. Because of that investment, I expected a polished, next-generation VR experience. Instead, the device feels restricted in ways that make no sense for its price or its potential. To bring friends into VR with me, I gave my Quest 2 to a friend so we could play together. He didn’t enjoy it and passed it to his brother, and now I’m the one trying to convince his brother to use it. I then bought the same friend a Meta Quest 3S, hoping a newer model would change his mind, but he lost interest after a few months and gave it back to me. That says a lot about how empty the ecosystem feels. If Horizon Worlds had more depth, better tools, stronger communities, and easier ways for creators to flourish, people wouldn’t walk away so fast. The biggest problem with the Quest 3 is how creator-unfriendly it is. Streaming to YouTube requires workarounds, third-party apps, and unnecessary steps. Streaming to Facebook is the only direct option, yet very few people use Facebook for live content anymore. The strangest part is that Meta owns Instagram, yet there is still no way to stream directly to Instagram from inside the headset. There’s also no simple option for TikTok, even though VR content performs extremely well on TikTok. If Meta wants VR to grow, they need to empower creators, not limit them. Right now, creators have to fight the system just to show people what VR can do. Inside Horizon Worlds, the gaps become even clearer. VRChat already allows avatar streaming, virtual selfie cameras, expressive tools, and full creative freedom. Horizon Worlds should be leading the industry, not lagging behind it. Instead, it often feels limited, closed off, and inconsistent. Many sessions are filled with trolls, children, and chaotic interactions that make the platform frustrating for adults who bought the device to relax, socialize, or create. Meta needs stronger moderation tools, age controls, and better systems to keep Horizon enjoyable for adults. Productivity is another area that needs improvement. I work remotely, so I wanted to use the Quest for work tasks, but Meta Workrooms and Meta Remote Desktop feel restricted. I had to buy Virtual Desktop just to get the proper functionality. A third-party app should not outperform Meta’s official version on Meta’s own hardware. This shows how much the ecosystem is still unfinished. Even accessories fall short. I bought the Meta Pen (the Logitech stylus collaboration) expecting a deeper creative experience, but many apps don’t correctly display the pen and instead show the standard controller. This breaks immersion and makes it feel like the pen was added to the lineup without developers being prepared to support it. The overall user experience feels inconsistent. Avatar consistency is another issue. Some apps show the updated avatars while others use older versions. This breaks the feeling of a connected metaverse. If Meta wants a unified VR identity system, avatars need to be consistent across all apps, not left to chance. One of the biggest concerns I want to warn buyers about is the replacement process. My original Meta Quest 3 had a strap loop break, so I sent it in expecting a repair. Instead, Meta replaced the device. Normally that would sound positive, but the replacement was not equal in quality. My original Quest 3 had a very clear and sharp screen. Every replacement I received was noticeably blurrier, almost like a downgrade. It felt like Meta was sending refurbished units of lower value instead of matching the premium device I originally purchased. This should not happen to customers who pay full price for a flagship headset. Meta keeps focusing on building the “next headset,” but they are ignoring the problems with the one they already sold to millions of people. The Quest 3 has incredible hardware and could be the strongest VR device on the market, but Meta needs to unlock its potential. They need to improve streaming, open up creator tools, unify avatars, fix Horizon Worlds moderation, push out affordable Quest 2 inventory to grow the user base, improve Workrooms, make the Meta Pen properly supported, and ensure replacement devices match the original quality. I’ve invested time, money, and belief into this platform. I’ve bought multiple headsets for myself, friends, and their family members, and even then, the ecosystem is not strong enough to hold their interest. That’s not a hardware problem. It’s an ecosystem problem. Meta can fix this if they prioritize the users who already believe in their vision. The Quest 3 could be incredible, but Meta needs to stop limiting it and start listening.17Views0likes0CommentsAccidentally connected into the wrong calendar.
I accidentally connected into to the wrong outlook calendar from the Oakley Meta AI app. I disconnected from the calendar and started the process over to try and log back into the correct calendar, now it automatically connects to the calendar I don't want. On App Connections I click on outlook.com Calendar Connect. From there it just connects to the wrong account without giving me an option to type in what account I want to connect to. Has anyone ran into this issue? and were you able to resolve it?41Views0likes1CommentMeta quest 3S night vision
Yes, you read that right! The meta quest 3S is capable of night vision. It has infrared cameras and infrared illuminators, making it perfect for night vision. Only thing is I can't find out how to see through the infrared cameras. You can test this yourself by using the space setup feature in pitch black darkness, and it will still work perfectly, allowing you to traverse the room slowly as the scan occurs, even while you can't see your hand in front of your face! I have looked for games and apps that utilise your space to show a different vision mode like Espire 2's espire vision in mixed reality, but this still needs light and is more like a filter, instead of giving you a visual representation of your scanned rooms So long story short is, is there a way to either see through your infrared cameras, which would make this full blown night vision goggles, or to use the scan of your room to give you a visual representation of your space, for example a wireframe of your space while you are in it in complete darkness, effectively allowing you to "see" in the dark, since the goggles certainly can and will track your movements in the environment, allowing you to traverse it in darkness. I hope I explained that sufficiently. So yeah, let me know if you know any apps/developer options that either let you use the infrared cameras to see or to give you a "stylised" 3d representation of your space in mixed reality150Views0likes0CommentsQuest 3 stuck in an update boot loop
I own two Meta Quest 3 devices with Meta Warranty Plus coverage. I am experiencing the endless boot loop with one of the devices as described in the following threads: https://communityforums.atmeta.com/t5/Get-Help/QUEST-3-STUCK-ON-LOGO-AND-DOESN-T-START-UP/td-p/1111493 https://communityforums.atmeta.com/t5/Get-Help/My-Quest-3-is-stuck-in-bootloop-with-Turining-META-logo/td-p/1113431 https://communityforums.atmeta.com/t5/Get-Help/My-quest-3-won-t-launch-and-will-only-display-the-meta-logo/td-p/1138261 To summarize: After power up, device displays "disk" logo with down arrow and green progress bar After progress bar completes, meta logo appears, spins, fades, and repeats endlessly (have left device plugged in overnight with no progress) Video of the above taken by my phone of my headset is posted here: https://youtube.com/shorts/qpD6hcmvSXw?feature=share In answer to commonly requested questions from similar threads: The issue began on 2024/02/12 at approx 8 PM EST. The headset had been successfully paired with the Meta Quest app on my phone and had been in use since mid-January 2024. The headset had previously updated apps. I'm unaware if the OS and / or firmware had performed any updates. No error messages have been displayed, only the behavior as described and linked in video above. All accessories have been removed from the headset. Headset was fully charged when the issue began, has been allowed to fully discharge, and has fully charged again (LED is green). Issue persists. Two factory resets have been performed via power button and - volume key combination. Issue persists immediately after the reset with no successful boot. Headset was purchased directly from Meta in January, has had no other owners and has been used with care and stored in appropriate conditions free of sunlight, excessive heat, etc. I own the original device box with barcodes and serial numbers. Please advise of steps to have this issue rectified.Solved25KViews3likes73CommentsWhy aren't uninstalled apps removable?
I have quite a few apps in my library and I want to remove them all as I'll probably never play them again and are just a waste of space. I also have this bug on my headset where certain apps will automatically install every time I power on my headset. I feel an appointment remove option will help this bug, help free up space on my headset and clean up my library so it doesn't look so messy because to be honest, I don't use the drop-downs.23Views0likes1CommentHow do we remove uninstalled apps/games from my library?
How can we remove uninstalled apps or games from the library? For example, Beat Saber demo + full version are installed and I want to remove the uninstalled demo. There are other apps I want to remove that aren't demos.Solved97KViews61likes82CommentsWhen trying to upload a game to Applab i get an error
When trying to upload a game to Applab i get an error saying "Android Target SDK version is 34, but should be 32 or lower (targetSdkVersion in AndroidManifest.xml)." im not sure what that means. Does anyone have a solution or can anyone help me?1.4KViews1like3CommentsFiles App access to local SMB/NFS shares via WiFi
Hi, I think a great benefit/feature for the native Files app on the Meta Quest 3 would be the addition of connecting to local SMB/NFS shares with local media. This is supported by relevant third party paid media apps and if supported by native Meta Quest Files app it would provide additional options for accessing personal video collections of family photos. Also the SMB/NFS share connections should be remembered/saved after initial configuration so that Meta Quest usedmon home WiFi network regurarly can access the shares instantly.4.8KViews11likes2CommentsPurchase Failed - This item isn't set for purchases yet.
Hi, We recently released our "SetVr Xl-Unleashed" application in the Meta App lab. We are selling this application at 19.99$. When our users from the US region tried to purchase this application, their Purchase failed. They tried 3-4 times but every time, the same result. Please see the attached images for reference. App link -https://www.meta.com/experiences/7497491080333401/?require_login=true&utm_source=developer.oculus.com&utm_medium=oculusredirectSolved1.7KViews0likes3Comments