Flickering issue in App for Oculus Quest 3 with Passthrough enabled
Hello, I used one model which vertices around 400K and which is flickering and app is hanging on starting in Oculus Quest 3 and Passthrough enabled but when I am using another model around 300k which is not flickering so it's only vertices issue of the model or it may be other issue? I am using Unity Editor version 2022.3.24f1 and using Meta All in One SDK. I want to use 400k vertices model without flickering in Oculus Quest 3327Views0likes0CommentsQuest3 beta SDK on Quest Pro
The Quest 3 beta SDK, in theory, would give higher level access to the cameras in support of effects like chroma key. We've been trying to use ARFoundation and the Quest3 beta SDK to get this working on Quest Pro in preparation for Quest 3 but its been failing on the camera features. Could someone at Meta please let us know if this is possible with the Quest Pro? Thank you.3.3KViews0likes5CommentsTrouble with UI in unity vr app
I am developing vr app with unity, everything works fine but i am having trouble with menu as i cant see menu in the app after doing some changes to other components and if i again bring new camerarig from working scene it works fine, i am not doing any change in camera rig but i dont know my menu is there as i inspect with remote inspector but could not see ui or menu until i change to new camera rig. Please help me with this Thanks in advance561Views0likes0Comments