Moving Oculus Store app to App Lab
Hello, I created an app under Quest (Store) when it should of actually been App Lab. This app is still in Alpha. How can I move this application to App Lab without creating a new application? I'd like to keep the same name, but I'm unable to do so trying to create an new app as App Lab.592Views0likes0CommentsBuild Upload Failed
I am having a problem uploading the latest build for my game to the Alpha channel. I've found several similar posts, but in each of those there's at least some sort of error information. Here's what I get... Not a lot to go on there. In case it's something to do with the version numbering, I am attempting to update from build version "0.3asw.153" to "0.3b.160" --I tried rebuilding as version "0.4.160" but that fails exactly the same way. I'm reduced to shots in the dark with no error information at all. I'd be grateful for any suggestions how to resolve this issue.782Views0likes0Commentsovr-platform-util reporting "A network error occurred. The request will be retried."
Heya, My teammates and I have been encountering an error when uploading our builds. The utility keeps spamming that: "A network error occurred. The request will be retried." It seems to be working in spite of these messages, albeit quite slowly. I see there are older posts with similar issue, but were seemingly resolved. Is anyone else having this problem? Thanks!6KViews1like11CommentsQuest 2 not recodnize in Unity after Force Update
Oculus Quest 2 Version: 47 Unity Version: 2021.3 Windows 10 Hello, Yesterday, when I have put my headset on my head, I saw a little Disk Icon and a loading bar. Then, the device restarted. It seems like it was a force update. Since that happened, Unity doesnt recodnize my Quest 2 anymore (doesnt appear in the device list in the build settings). When I try to build and run, it says ''its not recodnize as an Adndroid Device). Before that update, I was seing it in Unity without any issues and was able to build. Im using windows 10 and it sees the device when I plug it in. Also, I went to check the developer options and it seems like my USB debuggins is still ON (Enable USB connection via a confirmation popop). Any hints what I should do next to fix this? Thanks alot,687Views0likes0CommentsNot able to upload a build to the app - PWA
Hey all, when I try to upload a build / APK to the app I created (it should be PWA), It shows errors like: 1. APK has no main activity defined in the manifest 2. GLES version not specified 3. The focus aware manifest meta-data tag should be set with required=true It seems that the Oculus Dev Hub for some reason is trying to upload APK for native android/ios application. In the documentation, when you are creating your app, there is a checkbox that should be checked if you are building a PWA application, but the reality is that we are missing that checkbox right now. APK was created with ovr-platform-util. Any idea how to overcome this one?1.5KViews2likes1Comment