Why is it impossible to create a bundle that contains unreleased add-ons?
For my game, I have created 3 add-ons (skin packs) that have been approved by Meta. I'd like to offer these 3 add-ons in a bundle at a lower price point, however I am unable to add unreleased add-ons to the bundle. I dont want there to be a period of time in which 3 of my add-ons are publicly available for purchase without a corresponding bundle containing the 3 add-ons also being available at the same time. Why is it impossible to create a bundle with add-ons that are not yet released? Players of my game are going to end up leaving negative reviews saying they bought one of the add-ons, only for us to release a bundle with a better deal 2 weeks later!365Views0likes0CommentsQuestions regarding Bundles
I want to publish a Minigames collection and make the different Minigames accessible individually using DLCs. However I also want to publish a Bundle, where users can buy the entire collection (Party Edition) for a fixed price (~20$). As the game will be in Early Access for some time, the price as well as the content of the Party Edition Bundle will increase over time. How much can you modify an already published Bundle? Like for example in the beginning, when there are only 4 Minigames, the Bundle should be around 10$ and after some time I want to add 4 more Minigames and increase the Price to 20$. Probably gonna add even more and increase the price to 25$. Will players who have already bought the Bundle in the beginning (with only 4 Minigames back then) also have access to newly added Minigames? Also on the Steam Shop you have this bundle option called "complete the set", where players, who have already bought DLCs from the Bundle individually, will pay a lower price for the complete set, when they buy the Bundle. Does something like that also exist for Quest bundles? Sorry for all the questions but I didn't find any information on these topics on the docs and I can't create a Test Bundle before I publish my App.891Views0likes0CommentsQuestion:IAP, how to package some SKUs into a bundle & sell them in batches?
Hi, Support: we are trying to integrate IAP in our Apps on Quest App Lab, but we didn't find a way in the dashboard to package multiple SKUs as a bundle and sell them together. Is there such a method that can realize the batch sales of multiple SKUs as a bundle, in which user can enjoy the preferential price? At the same time, we also hope that after one purchases any SKU in the bundle, the price of the owned SKU can be deducted when the user purchases the bundle later.629Views0likes0Comments