Potential Fixes and Workarounds for "Liquid or Debris in charging port" warning
Hi everyone, After struggling with the issue of the "liquid or debris found" error message when using the link cable for development and pushing builds, I thought I'd share a couple of workarounds that seem to work some of the time until Meta issues a fix for this. 1) Try a different port on your computer, maybe a different type of port. I had the error pop up nearly 100% of the time I plugged in my cable when I was using a USB type C 3.2 port on my computer. When I switched to using a USB 3.2 type A port with an adapter, I am experiencing the issue much less. I am yet to use this for an extended period of time but I'll provide an update on how frequently the error pops up later. 2) Use ADB over Wifi. If you can get your headset connected at least once, it may be worth the time to get the Meta Quest Developer Hub and try using ADB over Wifi. I believe you have to connect the headset over cable once before you can use this feature but it may save you some time down the line. Of course, this won't work with features like Unreal's VR Preview but you will still be able to package projects and push the APK over wifi as long as you are fine with waiting for the time it takes to package every time.915Views5likes1CommentA suggestion to utilize magnetic-based cable instead of usb-c connection for oculus to PC connection
So, I have used the Quest, Quest 2 and Quest Pro, and while the products had been mostly satisfactory, one of the most mind bugling issues I had was the relative unease of use of the USB-C connection mechanisms. While using the Oculus, many times I had to inadeptly move my position in a way to pull the cable, and in doing that I feel a sympathetic discomfort for my Oculus and the cable especially when it is forcibly pulled out with side friction, and as every time this occurs it decreases the life expectancy of the link-cable, the quest usb-c port and eventually the whole product use-cycle length. My quest began failing this way after a year or two, and it became very difficult for me to stably connect the usb-c cable so that pc tethering became unusable. So why not implement a magnetic-attached cable attachment solution, so that every time the cable is pulled beyond thresholds it simply disconnects and fall off without inducing any sharp feeling of cable pulling and goldfinger-frictioning? I mean, for the design to be reliable it takes a little work, but the cable that is implemented on my LG DualScreen's second screen phone case is just reliable enough for me to think of it as a good prototyping start point. In addition to these pros, the magnetic-attachment mechanism is also less susceptible to debris and/or liquid damages as recently occurred to my oculus pro....840Views1like0Comments