capi_gle_gl.h Error C1189: #error : gl.h should be included after this, not before
I'm using the Oculus SDK with an already existing application template, which already includes gl.h in the stdafx.h before anything else, so I got an error within capi_gle_gl.h. If I try to include capi_gle_gl.h in stdafx.h before the includes that includes gl.h I got many errors, probably because it defines some stuff that must be defined by the includes in stdafx.h. What can I do to solve this problem? Do you have any suggestion on what should I do? Thanks950Views0likes2Comments