Developer Mode - Android Apps - Documentation on iteraction methods?
Hi support team, I'm testing traditional Android apps on Meta Quest 3 to solve some of my needs (specifically remote desktop at this time). I was able to install and run some apps. However, I'm confused when it comes to app touch input. Is there documentation explaining how controllers and direct touch works with Android apps? So far I've found this: B = back button A = tap where the pointer is Trigger = tap where the pointer is 2 triggers + move controllers - pinch-zoom I tried coming closer to the screen and tapping with 2 fingers at once - this doesn't seem to have any effect. Can you confirm? While testing NoMachine Client app, I was able to do right click (done with 2-finger tap) only once, and I did not understand how I did it. Can you provide some guidance? Can I do 2 finger tap with controllers or hands? What about 3 finger, 4 finger? Additionally, can you please allow resizing windows in "Near" view just like they can be in "Far" view? Essentially I'm looking for a direct-touchable remote desktop, and the issues mentioned above really limit my options.897Views0likes0CommentsIs there any way to develop a custom Meta Quest browser (for WebXR ) in PCVR?
I want to develop a PCVR WebXR browser application: A browser that supports browsing WebXR content, computed on the PC, per Quset Link to Quset 2 header and do Interaction as normal. In short: a PCVR with Meta Quest browser's WebXR capabilities. Purpose: To open a large and complex WebXR site. The site runs on the Quest 2 header for comparison and has reached a performance ceiling. I would like to build a browser in PCVR that supports the experience of WebXR content. Question: Is there already a compliant development kit, or browser package? Previous attempts: FirefoxRealityPC(FxRPC) Unfortunately, the project has been discontinued. : End of support for Firefox Reality After trying, it didn't achieve the function I wanted rik.cabanier1.1KViews0likes0CommentsIs there any way to develop a custom Meta Quest browser (for WebXR ) in PCVR?
I want to develop a PCVR WebXR browser application: A browser that supports browsing WebXR content, computed on the PC, per Quset Link to Quset 2 header and do Interaction as normal. In short: a PCVR with Meta Quest browser's WebXR capabilities. Purpose: To open a large and complex WebXR site. The site runs on the Quest 2 header for comparison and has reached a performance ceiling. I would like to build a browser in PCVR that supports the experience of WebXR content. Question: Is there already a compliant development kit, or browser package? Previous attempts: FirefoxRealityPC(FxRPC) Unfortunately, the project has been discontinued. : End of support for Firefox Reality After trying, it didn't achieve the function I wanted1.2KViews0likes0Comments