Creator Portal -> Developer Dashboard Migration
Hi Creators, Starting today, the Creator Portal is being migrated to the Developer Dashboard – one consolidated platform to streamline management of both Horizon worlds and apps. We are making this move to streamline future improvements to your world management. Migration will happen in stages, but all creators will be migrated by next week. There is no action required on your end – you will be automatically redirected to the Developer Dashboard and can immediately start managing your worlds within the dashboard. The Creator Portal will be unavailable once you are migrated. The same tools, all in one place As we mentioned last month, all the same workflows, tools, monetization features and world management experience within the Creator Portal will be available within the Developer Dashboard – you will not lose the functionality you’ve enjoyed within the Creator Portal. When you visit the Developer Dashboard for the first time, you might notice some small navigation changes that are designed to make important pages more accessible: “World details” has moved to its own page under the Distribute tab to ensure scalability for future metadata enhancements. “Backups” now has its own page under the Distribute tab to make it more visible. If you have any questions about the Developer Dashboard, please let us know!1.9KViews9likes0CommentsBring back Switch View to curve all windows!!!
Why did Switch View option disappeared and instead we have useless Theatre Mode that allow only one window to be curved at the same time. Flat screens are horrible in vr, who came up with this change? Or add ALL windows to be allowed in Theatre Mode and each be curved/flat and positioned wherever we want. Currently it's horrible.762Views7likes2CommentsCloud Backup not working
Hello. We have a project on unreal 5.5.0 for quest 3 and our save system is working and we have cloud backup enabled on dashboard. But when we uninstall the game and reinstall it we seem to lose all the saves. Am I missing some configuration? Thanks for the help.78Views2likes3CommentsHow to connect and manage an Oculus VR application from my tablet?
I have created a VR application using Oculus Quest in Unity and I am in the process of creating an app on an Android tablet. I am interested in managing (running/stopping different Unity scenes or tasks within a Unity scene using Oculus Quest) from the tablet. So I need to control the application on my tablet, Oculus VR tasks/scenes. Any help or advice would be very appreciated.545Views0likes2CommentsAdding more concerts, discussions, advices app
Can you add more concerts like Ari Lennox, Alex Isley, Lucky Daye, Usher or Janet Jackson. Also can there be rooms for discussion about R&B music, discussions on relationships and giving advices on relationships, life, work, friendships, dating or family.21Views0likes0CommentsDiscrepancy in Conversions vs Reported Sales
Hi everyone, I recently released my first VR game on the Meta Horizon store in early access. At the time of writing, my developer dashboard funnel page is displaying 51 unique conversions (53 in the marketing attribution page), 15 wishlists, 832 clicks, and a reach of 9,264. The funnel page has shown consistent conversions daily for the past two weeks. I have also received 4 reviews at a 4.3 average rating on the game. However, my daily financial reports only show 3 total sales across August and my TBYB analytics report 33 trials started but only 1 conversion, along with 2 conversions from the control group. I have also given out 8 free keys. Has anyone experienced these discrepancies in reported sales? I am concerned that the trials are going poorly but even accounting for trials, keys, and sales in the reports, there are still conversions unaccounted for. Thank you for any clarifications!1KViews2likes3Comments'Multiple devices can’t access this app at the same time.' blocking use of free app
We have a free multiplayer education app that is often used at schools that sometimes setup fleets of devices all using the same meta account. We don't care if our users access our app with multiple instances of the same meta account, since our app is free and we want it to be easy for anyone to use it. It's understandable that the "Multiple devices can’t access this app at the same time. This app must be purchased separately to be used by multiple devices at the same time." error is a useful anti-piracy measure, but in our case it is not helpful and actually is a major blocker for hundreds of our users. Is there anything we can do to disable this check for our app, so that it will launch for anyone regardless of if the same meta account is already accessing it?727Views0likes3CommentsOculus quest 2 developer mode not working properly
Hello, Since yesterday 15:30 (AMS time) The developer hub app stopped working properly. I've done a total of 3 factory resets. I reinstalled all my accounts. Reinstalled every app on my computer for developing for the oculus. But the problem persists. The problem is: I connect the oculus through the usb cable to the computer. The hub detects it as usual. But 6 seconds into the future and it kicks the device right of the hub. It tells me: Device detected but unauthorized. Please put on your headset to confirm the USB Debugging dialog. Funny thing is, I allowed this already. I have to restart the device to see this window pop up again. It's on always allow for this computer. But the problem still persists. It kicks my device after exactly 6 seconds and I get the same message, over and over again. Lovely problem. Working already for 6 hours to resolve this problem, but can't seem to find anyone on any forum with the same problem. I haven't found a work around so if someone finds a solution or knows what is wrong please let me know. Just want to add that this is one of the worst devices I have worked with. Can't seem to get this device to work stable for development. Mark fix your company14KViews4likes6CommentsSerious Bug Regarding Developer Account
Premise: We are developing a game and have uploaded an apk to the Release Channel. Assume that the Release Channel package name is: com.package.xxx We have a development package during development, assuming that the package name is com.package.xxx.dev 1. Create a new Meta account and join our Release Channel through the invitation link. Now you can download our Release Channel version of the application and start it normally. Everything seems to be fine 2. I want to use this account to join our development group and install our developer version of the apk. At this time, the developer version of the apk will fail to login anyway 3. I tried to move the account out of the Release Channel, out of the Developer Group, and then add it to the Developer Group, and even restored the Quest to factory settings, but I couldn't login to the developer version of the apk normally.368Views0likes0Comments