persistence of debug apps
Hi All, Happy Holidays! I have a question about the persistence of a debugging app on Oculus Quest 2. When I start an app, for example i run it from Android Studio, I cannot find it in the device after the debug session. On other android devices, like smartphones, the app stay in the device until I delete it. That's good because you can deploy an app only for yourself, without submitting it to Oculus store. Can I do it on Oculus Quest 2?697Views0likes1CommentDebugging of Virtual Reality application in Unity .. How to do?
I am developing a virtual reality application in unity. Every time I want to test my application I build and run the application on android note 5, Please tell me the way to debug the code? How to debug the VR application in unity and Visual studio?744Views0likes0CommentsIs there a way to attach gdb to debug my application on the oculus quest?
I'm using an android NativeActivity, so I need to debug my `libApp.so`. I've used adb logcat, but because my program crashes essentially immediately, there isn't time to do much meaningful inspection. The backtrace it prints isn't symbolized, so that also isn't helpful. I've looked into adbd, but I get the error "/system/bin/sh: adbd: not found", so I don't think that's a possibility.1.3KViews0likes3CommentsBrowser Debugging And Account Specifications
Hi, I am working on a App that mainly runs in the Browser, no installation required. When trying to view my webpage with the Oculus Go I have a Bug I would like to debug. Due to what I have read on the documentation I need to setup a organization account to allow usb debugging. But do I really need an organization account for the debugging of a browser? And if I do, what are the main things I need to look out for?423Views0likes0Comments