Development of an audio-to-text transcription app for Oculus Quest 2 and 3.
I am developing an application for Oculus Quest 2 that converts audio into text, but I have encountered some issues. I tried using the SpeechRecognition API on a web page, but it doesn't seem to be compatible with the Oculus browser. I also tried installing Chrome, but that didn’t work either. I’ve explored alternatives like Vosk and PocketSphinx, but I haven't had success with them so far. My question is: is there any API or framework compatible with Oculus Quest 2 that would allow me to perform voice-to-text transcription? Any recommendations or guidance would be greatly appreciated. Thank you in advance for your help!1.2KViews1like2CommentsAnnouncing the XR Accessibility Project on Github
Hi Oculus developers. The XR Access Initiative and XR Association have created a new resource for XR developers: the XR Accessibility Project! This Github repository is intended as a place for developers to find helpful guidelines and code snippets to create accessible XR applications. We're hoping that the XR Accessibility Project is able to grow over time, as more developers utilize it and submit the resources they use. We encourage you to take a look, and if you think of something that would be useful for other developers, submit it using the contribution form. You can also submit other comments by creating an issue on Github. We know it's hard enough to develop for XR platforms, let alone to do so accessibly; but we hope this resource will help make sure everyone, regardless of ability, can enjoy the great applications you're making. Best, Dylan Fox Coordination and Engagement Team Lead, XR Access2.5KViews1like2Comments