Unreal Engine 4.21.2 + 1.34.0 Audio SDK crashes editor at startup
I'm having an issue launching the editor with the Oculus Audio SDK enabled. I've enabled the Unreal Audio Mixer and am launching with the -audiomixer command line flag. I don't have any other 3rd party Audio SDKs. The project selector works fine in the editor. When I attempt to open my project that has the Oculus Audio Plugin enabled, the engine crashes when attempting to load the dll. I've attached the crash log if that helps. Any help is appreciated.1.1KViews0likes1CommentPackaging for Store Help! Third Party DLL problems
I've been banging my head against the wall on this one. We recently released a game on SteamVR and are currently trying to port to Oculus. Everything works great, however when I try to upload to the Oculus store, it gives me errors saying my package contains a number of DLLs that Oculus doesn't like. The thing is, I have disabled just about ever plugin in my project and Unreal still builds a package with these DLL files. If I manually delete them, the app won't run either (it just spits out an Unreal crash log). The DLLs include Physx, Ogg, Vorbis, and a couple others. I would absolutely love to get this solved so I can publish to Oculus!1.7KViews0likes4Comments