External object tracking
Now that the passthrough API is available I was hoping I could use it to scan a QR code or AR tag, however, the camera layer is not available to us as developers, which I can understand but this limits so much on the AR front. Why wouldn't there be an option that asks this app can see your environment do you want to continue? Rather than have it blocked by default. To get to the point, what would be another way to track an external object? for example, I have a box in my real-world environment and would like to be able to track its position in-game. Are Bluetooth trackers an option? Any ideas are welcome, the main goal is to translate a real-world object to an in-game position. Greetings, Smoothy1016KViews9likes5CommentsDisplay external camera image into Oculus Quest 2 View
I want to create an Augmented Reality project for Oculus Quest 2 which as far as I know, can't be done via passthrough API since I need to get information from what the user is seeing and preffer to have full color display. I have few questions about how to approach this. I want to capture image from that camera, add things in a pc to the image and then stream with as small latency as possible the finished image to the oculus quest 2, do you have any idea how I could do that? Specifically the "stream with as small latency as possible the finished image to the oculus quest 2" since I want to make it look real time like2.2KViews0likes0Comments