Split the app lab store again
Dear Meta, This is not a small request, but it has become a significant problem. I have no issue at all with supporting small creators and encouraging them to add their games to the store. However, not long ago, those games were placed in a separate section, the “App Lab.” Now all of these games have been added alongside the regular titles, and the store is filled with cheesy AI slop. It’s genuinely off-putting to browse. I appreciate that you’re trying to make the UI look more advanced in the latest firmware, but if you allow the app store to be flooded with low-budget, extremely uninviting games, new users who are unaware that these two stores have been merged won’t think, “Wow, there are so many new games.” They’ll think, “Why are there so many awful games?” My honest reaction was: “Meta has given up. They’re going bankrupt, and this is a last-ditch effort to make the library look actively updated.” Please, for the love of god, do not ever mix these games with regular titles again. There should be a button that says “Show community games,” and new users should be made aware that they can enable it, but it should absolutely not be enabled by default. That would be a huge mistake. Right now, it just looks horrid. What happened to the Ouya? The exact same thing. Their final move was to flood the store with cheap slop to make it look full again, and then they went bankrupt. Do you actually want VR to grow? A lot of people have heard of VR and only tried mobile VR cardboard. But when I show them the Quest, they’re immediately hooked. Get more local stores to run demos. Let high schools get involved with VR, those are the target group. But for the love of god, don’t overflow your app store with soulless games in a desperate effort to boost sales. And off-topic: thankfully, you re-enabled APK installation again, thank you for that. I love tinkering with my device. If you’re afraid of losing game sales due to piracy, implement better security checks so ripped games won’t run. But don’t take away the freedom to install HLVR mods, Quake, or other 2D APKs. Those apps are what make the Quest twice as exciting. Anyway, I really hope you reconsider this. It has gotten so bad that I’m buying fewer games simply because I can’t find the good ones anymore. Thanks.103Views1like6CommentsHello guys WhatsApp!!
Hello everyone, Recently i get 2.1 updates but i am not able to see any major changes as people told in YouTube. everything looks similar as previous, only while switching off head set that time icon coming differently. I think many people try to give spoiler but get spoiled by themselves. I have also recently started my one of YouTube channel in India, to spread awareness amongst people regarding meta quest and its experiences. @Aloksquest you can search out by this name. If like please appreciate. Recently i also tried to contact to Asgard wrath games teams tried to contact via linkedin but no response get. hopefully Sanzaru game given my tag of top rated Fan. thank you13Views0likes0CommentsMeta and Marvel Collaboration for a Spider-Man VR Game
I would like to suggest a collaboration between Meta and Marvel to develop a full Spider-Man VR game for the Meta Quest platform. Spider-Man is one of Marvel’s most iconic and globally recognized characters, with a massive fan base of all ages. A high-quality VR experience that allows players to swing through the city, engage in combat, and truly feel like Spider-Man would be incredibly exciting and immersive. Such a title could significantly increase interest in the Meta Quest headset, as many fans would be motivated to purchase the device specifically to experience being Spider-Man in virtual reality. I believe this collaboration would be highly successful and beneficial for both companies.118Views1like15CommentsBobber Bay shop not working
I've been trying to get the purchase screen in the shop to pop up but have yet to get it to work. I've been playing the game for about a week and have caught most of the fish at Bobber bay but can't access the store to buy anything. Anyone know of a way to get past this? I see it's been an issue for some time now and I know it works for some people.2.6KViews5likes70CommentsHello, I am currently using a Meta Quest 3 and I am experiencing three issues
Hello, I am currently using a Meta Quest 3 and I am experiencing three issues. While playing SteamVR games, if I take off the headset and place it on the floor, when I put it back on, the tracking origin resets to the floor level. My viewpoint becomes fixed to the floor, which causes incorrect height positioning in the game. I mainly use my Meta Quest 3 connected to a PC via Link. Before, I was able to switch between the default Quest home environment and the linked PC screen by double-tapping the left side of the headset. However, now when I double-tap, the default home screen does not appear. Instead, I only see a "Return" button, and I cannot go back to the original Quest home environment unless I fully exit Link. Has this behavior changed due to a recent update? If so, is there another way to switch back to the default home screen without disconnecting Link? When I exit a SteamVR game from within the headset, everything works fine. However, if I close the SteamVR game directly from the PC, the headset experiences severe lag and performance issues. Are these problems you are experiencing too?46Views0likes1CommentThe Meta Quest 3 Has Incredible Potential, But Meta Keeps Holding It Back
I’ve been in the Meta Quest ecosystem for years, starting with the Quest 2 that I bought in the U.S. for about $250 on Black Friday. Later, I upgraded to the Meta Quest 3 here in Europe. I purchased the 512GB model at full retail price from Coolblue, which was close to €700 with no discounts. Because of that investment, I expected a polished, next-generation VR experience. Instead, the device feels restricted in ways that make no sense for its price or its potential. To bring friends into VR with me, I gave my Quest 2 to a friend so we could play together. He didn’t enjoy it and passed it to his brother, and now I’m the one trying to convince his brother to use it. I then bought the same friend a Meta Quest 3S, hoping a newer model would change his mind, but he lost interest after a few months and gave it back to me. That says a lot about how empty the ecosystem feels. If Horizon Worlds had more depth, better tools, stronger communities, and easier ways for creators to flourish, people wouldn’t walk away so fast. The biggest problem with the Quest 3 is how creator-unfriendly it is. Streaming to YouTube requires workarounds, third-party apps, and unnecessary steps. Streaming to Facebook is the only direct option, yet very few people use Facebook for live content anymore. The strangest part is that Meta owns Instagram, yet there is still no way to stream directly to Instagram from inside the headset. There’s also no simple option for TikTok, even though VR content performs extremely well on TikTok. If Meta wants VR to grow, they need to empower creators, not limit them. Right now, creators have to fight the system just to show people what VR can do. Inside Horizon Worlds, the gaps become even clearer. VRChat already allows avatar streaming, virtual selfie cameras, expressive tools, and full creative freedom. Horizon Worlds should be leading the industry, not lagging behind it. Instead, it often feels limited, closed off, and inconsistent. Many sessions are filled with trolls, children, and chaotic interactions that make the platform frustrating for adults who bought the device to relax, socialize, or create. Meta needs stronger moderation tools, age controls, and better systems to keep Horizon enjoyable for adults. Productivity is another area that needs improvement. I work remotely, so I wanted to use the Quest for work tasks, but Meta Workrooms and Meta Remote Desktop feel restricted. I had to buy Virtual Desktop just to get the proper functionality. A third-party app should not outperform Meta’s official version on Meta’s own hardware. This shows how much the ecosystem is still unfinished. Even accessories fall short. I bought the Meta Pen (the Logitech stylus collaboration) expecting a deeper creative experience, but many apps don’t correctly display the pen and instead show the standard controller. This breaks immersion and makes it feel like the pen was added to the lineup without developers being prepared to support it. The overall user experience feels inconsistent. Avatar consistency is another issue. Some apps show the updated avatars while others use older versions. This breaks the feeling of a connected metaverse. If Meta wants a unified VR identity system, avatars need to be consistent across all apps, not left to chance. One of the biggest concerns I want to warn buyers about is the replacement process. My original Meta Quest 3 had a strap loop break, so I sent it in expecting a repair. Instead, Meta replaced the device. Normally that would sound positive, but the replacement was not equal in quality. My original Quest 3 had a very clear and sharp screen. Every replacement I received was noticeably blurrier, almost like a downgrade. It felt like Meta was sending refurbished units of lower value instead of matching the premium device I originally purchased. This should not happen to customers who pay full price for a flagship headset. Meta keeps focusing on building the “next headset,” but they are ignoring the problems with the one they already sold to millions of people. The Quest 3 has incredible hardware and could be the strongest VR device on the market, but Meta needs to unlock its potential. They need to improve streaming, open up creator tools, unify avatars, fix Horizon Worlds moderation, push out affordable Quest 2 inventory to grow the user base, improve Workrooms, make the Meta Pen properly supported, and ensure replacement devices match the original quality. I’ve invested time, money, and belief into this platform. I’ve bought multiple headsets for myself, friends, and their family members, and even then, the ecosystem is not strong enough to hold their interest. That’s not a hardware problem. It’s an ecosystem problem. Meta can fix this if they prioritize the users who already believe in their vision. The Quest 3 could be incredible, but Meta needs to stop limiting it and start listening.165Views5likes3CommentsIs there a way I can fix this "Request Not Completed" issue on the meta store?
I currently bought a meta quest 3s a few days ago, and then I tried to buy some games just to realized it wasn't processing the purchase but rather would show an notification that says "Request Not Completed We noticed something unusual and, for your security, this request couldn't be completed. Please try again later, or visit our Help Center." I've contacted their customer service but still hasn't got anything that solved my issue with this, is there anyone here who got a solution for this? I would appreciate it2.2KViews1like9Commentsrefunds should get more time (read please)
ok so, I know that there are struggling people who regret there pass mistakes in getting a game they don't want, them meta support saying, "your time limit has expired" and its SUCKS, i want other things, gtag bundles vail full, game Pavlov, etc. and yet you still don't have access to the card you bought it with. meta doesn't give enough time for us to realize "**bleep**, I messed up..." so please meta if you're reading this change it to the same time as a normal headsets warranty 1 year and 2 days of play time max. sincerly, perc.47Views0likes8CommentsVirtual Purchase Not Provided
Re: Hardy World Spades 2K25 and creator HardyWest; HORIZON WORLDS On July 6, 2022, I purchased his original chair, The Throne. It is the most expensive chair currently sells. When I come to play, I am not able to choose this chair and instead assigned a different chair. I cannot reach HardyWest because he has me blocked for reasons unknown. Regardless, I want what I paid for especially because other community members who purchased in 2022 have theirs. This is evolving into a legal matter and I need to connect with someone to rectify the issue before filing a complaint.101Views1like3CommentsBlack screen on township tale
Hello, My Meta Quest 3 is fully functional and logged into my Meta account, but the system does not recognize my headset. Because of this: The support portal says I have no devices I cannot submit a ticket or use chat/callback A Township Tale instantly black screens on launch, even after: Factory reset Reinstalling the game Verifying other games work My details: Headset: Quest 3 Issue persists despite 3 years of using this headset on this account and having account for 5-6 years Please escalate this to the backend team and attach my device to my account, so I can access purchased apps. Thank you.25Views0likes2Comments