Video Game Characters: Who are you asking to dinner? (respectfully)
Me personally, I'm gonna go with Mordecai from the Borderlands franchise. Who doesn't love a good anti-hero! I feel like our personalities are pretty similar, and sniping in FPS games is a strong suit of mine. I feel as if our conversation wouldn't be too interesting to others, but I feel we'd share similar frustrations and rants. Another character I'd like to take to dinner would be Jackie Welles from Cyberpunk: 2077 (R.I.P.). Jackie felt like the big brother I never had, and he was gone too soon. The banter at dinner would be impeccable and I feel like we'd probably end up buying a few too many rounds together. I feel like there is a lot of good choices, so I'm excited to see what y'all come up with! Feel free to post as many as you want! 😁4.3KViews13likes10CommentsHelldivers 2 Rollcall
How many of you are actively playing Helldivers 2? I have a few RL friends who started playing at launch, and I avoided it since I figured it was just another extraction shooter. Boy was I wrong! The tactics in this game are far beyond the standard FPS style found in every other game, from Halo to DeepRock to Destiny. Helldivers 2 has some very serious wartime combat strategizing, and I love it. If there was ever a first-person action game that needed to be in VR, this is it! For any of you out there playing Helldivers 2 and looking for a group, feel free to post it in this thread. Cheers!1.8KViews3likes4Comments- 1.2KViews0likes1Comment
Game pass or fail- Have a Nice Death
Have a Nice Death perks up the gaming scene with its unique blend of challenging gameplay and witty humor. Like a perfectly brewed cup of coffee, each level offers a rich and robust experience, leaving players craving more. The game's mechanics are as smooth as a well-steamed latte, with tight controls that ensure every jump and maneuver feels just right. From dodging spikes to navigating perilous platforms, the gameplay is both satisfying, challenging, and incredibly rewarding. But it's not all about gameplay. Have a Nice Death offers up a generous cup of humor and quirky characters for you to talk to every time you inevitably die. This roguelike adventure is also a treat for the eyes with its charming art style and level details. So if you're looking for your next adventure, brew up a fresh cup of coffee and prepare yourself to have a nice death.776Views0likes0CommentsAnyone else still eager to see if any companys work on and release a VRMMORPG
So I know alot of us anime fans out here have been waiting on amazing VRMMORPG titles that resemble Sword Art Online Bofuri Shangri-La Frontier Good Night World Belle .Hack Hopefully we get some of those soon. Zenith just dose not do it for me, and neither dose OrbusVR: Reborn. Would love a World with detail rich and character rich customization. The endless possibility's. Let players create custom, shops with custom weapons and Armour or cloths, I want everything you could do in those shows available to us in VR. Make sure we have legs and the avatars are made very well. Don't skimp out on the immersive possibility's. Make sure there are Adult areas and features538Views0likes0CommentsYour computer does not meet the updated minimum requirements
I have a 1T m.2 ssd Asus GeForce RTX 4070 DUAL EVO - OC Edition, 16GB DDR4 Ram AMD Ryzen 9 5900x processor. Windows 11 home version 24h2 and these parts meet both the minimum and recommended requirements and yet the software claims that my machine still does not meet the retail requirements Does anyone have any good tips on what could be causing the problem and is Windows up to date, Nvidia drivers as well as Meta Quest 2 with glasses?Solved235Views0likes5CommentsThe Meta Quest 3 Has Incredible Potential, But Meta Keeps Holding It Back
I’ve been in the Meta Quest ecosystem for years, starting with the Quest 2 that I bought in the U.S. for about $250 on Black Friday. Later, I upgraded to the Meta Quest 3 here in Europe. I purchased the 512GB model at full retail price from Coolblue, which was close to €700 with no discounts. Because of that investment, I expected a polished, next-generation VR experience. Instead, the device feels restricted in ways that make no sense for its price or its potential. To bring friends into VR with me, I gave my Quest 2 to a friend so we could play together. He didn’t enjoy it and passed it to his brother, and now I’m the one trying to convince his brother to use it. I then bought the same friend a Meta Quest 3S, hoping a newer model would change his mind, but he lost interest after a few months and gave it back to me. That says a lot about how empty the ecosystem feels. If Horizon Worlds had more depth, better tools, stronger communities, and easier ways for creators to flourish, people wouldn’t walk away so fast. The biggest problem with the Quest 3 is how creator-unfriendly it is. Streaming to YouTube requires workarounds, third-party apps, and unnecessary steps. Streaming to Facebook is the only direct option, yet very few people use Facebook for live content anymore. The strangest part is that Meta owns Instagram, yet there is still no way to stream directly to Instagram from inside the headset. There’s also no simple option for TikTok, even though VR content performs extremely well on TikTok. If Meta wants VR to grow, they need to empower creators, not limit them. Right now, creators have to fight the system just to show people what VR can do. Inside Horizon Worlds, the gaps become even clearer. VRChat already allows avatar streaming, virtual selfie cameras, expressive tools, and full creative freedom. Horizon Worlds should be leading the industry, not lagging behind it. Instead, it often feels limited, closed off, and inconsistent. Many sessions are filled with trolls, children, and chaotic interactions that make the platform frustrating for adults who bought the device to relax, socialize, or create. Meta needs stronger moderation tools, age controls, and better systems to keep Horizon enjoyable for adults. Productivity is another area that needs improvement. I work remotely, so I wanted to use the Quest for work tasks, but Meta Workrooms and Meta Remote Desktop feel restricted. I had to buy Virtual Desktop just to get the proper functionality. A third-party app should not outperform Meta’s official version on Meta’s own hardware. This shows how much the ecosystem is still unfinished. Even accessories fall short. I bought the Meta Pen (the Logitech stylus collaboration) expecting a deeper creative experience, but many apps don’t correctly display the pen and instead show the standard controller. This breaks immersion and makes it feel like the pen was added to the lineup without developers being prepared to support it. The overall user experience feels inconsistent. Avatar consistency is another issue. Some apps show the updated avatars while others use older versions. This breaks the feeling of a connected metaverse. If Meta wants a unified VR identity system, avatars need to be consistent across all apps, not left to chance. One of the biggest concerns I want to warn buyers about is the replacement process. My original Meta Quest 3 had a strap loop break, so I sent it in expecting a repair. Instead, Meta replaced the device. Normally that would sound positive, but the replacement was not equal in quality. My original Quest 3 had a very clear and sharp screen. Every replacement I received was noticeably blurrier, almost like a downgrade. It felt like Meta was sending refurbished units of lower value instead of matching the premium device I originally purchased. This should not happen to customers who pay full price for a flagship headset. Meta keeps focusing on building the “next headset,” but they are ignoring the problems with the one they already sold to millions of people. The Quest 3 has incredible hardware and could be the strongest VR device on the market, but Meta needs to unlock its potential. They need to improve streaming, open up creator tools, unify avatars, fix Horizon Worlds moderation, push out affordable Quest 2 inventory to grow the user base, improve Workrooms, make the Meta Pen properly supported, and ensure replacement devices match the original quality. I’ve invested time, money, and belief into this platform. I’ve bought multiple headsets for myself, friends, and their family members, and even then, the ecosystem is not strong enough to hold their interest. That’s not a hardware problem. It’s an ecosystem problem. Meta can fix this if they prioritize the users who already believe in their vision. The Quest 3 could be incredible, but Meta needs to stop limiting it and start listening.218Views5likes4CommentsVery poor customer service – no empathy or real support
Disappointed with Meta/Oculus support. When issues arise, there’s no real engagement—just automated responses and links to generic help pages. No reasoning, no empathy, and no effort to actually resolve the problem. Feels like they just want you to go away rather than help. Worst customer service I’ve experienced in a long time.180Views8likes8Comments