When trying to upload a game to Applab i get an error
When trying to upload a game to Applab i get an error saying "Android Target SDK version is 34, but should be 32 or lower (targetSdkVersion in AndroidManifest.xml)." im not sure what that means. Does anyone have a solution or can anyone help me?1.4KViews1like3CommentsQuest 2 pcvr airlink not working
So I’m primarily a pcvr player and for whatever reason my usb cable doesn’t like doing cable link so I started using air link, and now that doesn’t work either both oculus and computer are as up to date as they can be the oculus seems to recognize my computer but will not link I click on the computer from the quest link menu it says not connected I click again and try and link and nothing happens, I’ve also tried removing the device from my computer but now the oculus link app doesn’t even recognize my oculus, I’m puzzled and not sure what’s going on is this just an issue on my part I don’t really know where to go from here. I just wanted to play blade and sorcery lol1.3KViews0likes6CommentsPurchase Failed - This item isn't set for purchases yet.
Hi, We recently released our "SetVr Xl-Unleashed" application in the Meta App lab. We are selling this application at 19.99$. When our users from the US region tried to purchase this application, their Purchase failed. They tried 3-4 times but every time, the same result. Please see the attached images for reference. App link -https://www.meta.com/experiences/7497491080333401/?require_login=true&utm_source=developer.oculus.com&utm_medium=oculusredirectSolved1.7KViews0likes3CommentsUserAgeCategory Error
Two of our developers got a error in the "UserAgeCategory.Get().OnComplete" callback that just said "400". I can't find anything about what this error message could indicate. Doesn't seem to happen to me I think I'm the only one who "Owns" the game The other are invited to separate branches (not sure if that counts as owning, as it passes the entitlement check), so I'm wondering if this has something to do with developer accounts or something else?519Views0likes0CommentsRetrieve a list of Games in user's Oculus Library?
hi, I've been working on a Discord Bot to help users find other users in the same discord server that own a specified game (an LFG bot) So far I've only implemented this with steam, and by popular demand, I'm now investigating if i can add the meta game library to the bot. On steam, The user logs into their steam account and the bot remembers their user ID and retrieves a list of all the games they have in their library Is it possible to do this with Meta and the Oculus library?542Views0likes0Comments2D Flash Games For Oculus Rift
I'm not very familiar with making games in 3D, but I have used Macromedia/Adobe Flash for quite some time now, which is used to make 2D animations and games. So I'd like to see if you can create something that works for the Rift. Another thing to mention is that you can run a flash on anything really, so you don't need a particularly good computer. I don't have my Rift yet so if you could try a few things, then that would be highly appreciated. The number in the bottom left corner is supposed to be the PD, but all it really is, is a variable that tells how many pixels apart the objects should be on the screens. Then that is divided by another variable which is bigger if it is supposed to be far away. What I would like to know is if the red ball appear to be close and if the mountains appear to be far away, if so, how close and far away. Also what your PD is, and what you set the number to, so that I can make it more accurate. If there aren't enough to look at in order to make a judgement, please let me know. All you need other than the main file, is holophone3d's overlay which distorts the screen, which can be found on the middle of the page here: viewtopic.php?f=29&t=299 To open the file, just right click and open with any web browser. Oculus Rift Test.rar3.2KViews0likes2Comments