Unity Spacebar Input in Editor with OVR not working
Hey all, I've had an issue which now seems permanent where access to the Input.GetKeyDown("space") does not trigger when the headset is active. I notice it does respond when I first play the scene but as soon as I make the headset active it no longer responds. I thought this may have been the InputFocusAcquired status but looking into that I'm not sure that blocks other inputs. Thanks for any guidance.815Views0likes0Comments