Can I turn off a white hourglass logo during loading a level?
We are making a VR animation using unreal and Oculus Rift. We are wondering whether it is able to turn off a white hourglass on the right side when loading a new level. The black screen is ok. We just want to remove a white hourglass. (Also, is OVR available in Unreal?) The levels belong one level and we are using visibility track in a master sequencer like:970Views0likes2CommentsIs there a way to not show the white hourglass when loading a new scene?
I am switching between two scenes asynchronously and the loading is pretty smooth, just about a frame or two spike in fps but not very noticeable. However the white hourglass flashes on screen for those few frames and is really distracting and makes the project feel like it is lagging. Any ideas on how to avoid/remove the hourglass and/or speed up the loading between scenes? I've seen this question posted once or twice but I couldn't find an answer that worked. Thank you!1.5KViews0likes2Comments