No UInputComponent, no motioncontroller input, after respawning VR pawn?
I've been banging my head against this for several days now. I'm trying to set up VR multiplayer, and I run into this problem where my player loses all input when I respawn him. This happens at the very beginning, in the lobby, when I am just trying to choose between several characters. On EventPostLogin I spawn the initial Pawn. Then later, I try to respawn it by destroying the old actor and spawning a new one. The new one does not have a UInputComponent for some reason. Is there something special about the VR character that you cannot make a new pawn? Why would the new character not have a UInputComponent? Anyone know how I can respawn my VR player character?405Views0likes0Comments