Anyone notice odd behavior with Xbox Kinect 2.0 SDK and Oculus 1.3?
I was able to successfully install the Xbox Kinect to my PC and use the 3d Scanner. I can verify that kinect has worked. Granted, I have not used it for development in .8, but ever since I upgraded to Oculus SDK 1.3, it seems that the Kinect doesn't work. It just seems to constantly turn on and off. I was able to uninstall Kinect's SDK and driver and reinstall. On the reinstall I'm able to 3d scan for the initiall install. As soon as I turn on the Store, all hell breaks lose. I also just installed Leap Motion. I'm wondering if there is any bugs with this setup as well. I'd think not given that Altspace uses that setup. In any case, just checking if any other Devs have experienced the same issue and seeing if anyone has resolved it thus far. Thanks for any input!442Views0likes0Comments