Bring Back the Oculus Home!!
While I understand the need for performance optimization, removing the Home environment entirely has removed a core layer of the PCVR ecosystem, the trophy and decoration system. PCVR users have the hardware overhead to support these environments. By forcing us into the minimalist Void Menu Meta has removed the incentive to collect in-game items and interact with the platform UI. Please consider bringing back a persistent, customizable "Home" for Link and Rift users who want more than just a 2D menu. How come you guys gave Quest cool 3d environments and PCVR users are stuck with some weird Interface. And if the Quest 1/2 can't run it then turn it off by default for them. I'm just saying Oculus Home used to feel more futuristic then the "Modern" Dash Menu ever has. Again Meta please consider bringing back what made Oculus Link special.46Views0likes2CommentsMeta PC software can't reach Meta Quest Link services.
as you can see in my screenshot somethings not right. ive searched the internet but i found nothing, i use windows and this error came when i installed the software and it went through a scan to verify everythings alright. I also tried the "repair" button many times and uninstalled and reinstalled the program a couple of times but its still not working. (also restarted my pc many times and i also have a stable internet connection.) Does anyone know what i could try?14KViews2likes23CommentsThe Meta Quest Link window for adding a new device cannot be resized to fit my display resolution
In the Meta Quest Link app on my PC (Windows 11), when trying to add a new device, the window that shows all the Meta headsets to choose from is much larger than the display size of my monitor (1980x1020), so the "previous" and "next" buttons cannot be accessed. This is a problem with the Meta Quest Link software not scaling its windows properly. The Meta Quest Link window cannot be resized (the little square in the top right corner for resizing the window is greyed out), and my PC monitor is already set at its maximum supported resolution. Lowering the display resolution only makes the problem worse. While I can scale my Windows display to make everything larger, it is not possible to downscale the windows below 100%, so I have no way to make the Meta Quest Link window fit on my screen. So basically, I am stuck and can't navigate forwards or backwards from this screen.Solved763Views0likes9CommentsQuest Link / Air Link suddenly stopped working today – session never starts
Device: Meta Quest 3 OS: Windows 11 GPU: NVIDIA RTX 5080 Connection: Air Link and USB Link (same behavior) Quest Link (both Air Link and USB Link) was working normally for months and was working earlier today. After ending a session and starting another one, Link stopped working completely. The headset is detected, the session initializes, but it freezes on the grey/purple Link screen and never reaches VR Home. Eventually the session drops or returns to the headset home. This is not a USB issue, not a network issue, and not a headset pairing issue. Important facts Same hardware and setup working for ~4 months Worked earlier today No hardware change No Windows reinstall No BIOS change No GPU change What I already tried Reinstalled Meta Quest Link multiple times Factory reset the Quest 3 Removed all Oculus / Meta registry entries Clean GPU driver reinstall with DDU Downgraded NVIDIA driver Tested both Air Link and USB Link Repair installation Restarted all Meta/Oculus services Reconfigured the headset from scratch None of the above resolved the issue. Observed behavior PC app detects the headset Session enters VR mode Streaming loop starts Grey / purple Link screen appears No image is ever presented Session freezes or terminates This indicates the session is created, but the compositor never presents a valid frame. Relevant log behavior From Service.log and LinkClient.log (same timestamps): VR session initializes Streaming starts Frames may briefly decode Compositor or transport fails shortly after Errors such as: Failed to read display driver information Graphics adapter state UNKNOWN Elevated Shared Memory failed to initialize Error -1002 Registry/config access failures after reinstall This points to a runtime or compositor state failure, not user configuration. Key point This did not degrade gradually. It stopped working suddenly today after previously working normally. That strongly suggests a silent Meta runtime update or a runtime state corruption that reinstall does not fully reset. Request to Meta Please confirm whether there was a Quest Link / runtime update today Clarify how to perform a true clean runtime reset (not just reinstall) Confirm if there is a known issue with Link compositor initialization Provide a way to roll back the Quest Link runtime At the moment, Quest Link is completely unusable despite supported hardware and exhaustive troubleshooting. I can provide full Service and LinkClient logs with timestamps if needed.Solved4.9KViews34likes88CommentsAir Link stuck in infinite loading loop – OculusDash.exe keeps crashing (COM initialization failure)
When trying to connect horizon link with airlink, loading is keep going over and over, never end. First of all , i stated to observe task manager. and i found the OCULUS-DASH.exe process was keep shutting down, whenever start link to horizon. Here is the Oculus Dash Log 2026-01-19T17:24:28.866133 [I]: C:\Program Files\Meta Horizon\Support\oculus-dash\dash\bin\OculusDash.exe startup: 2026-01-19T17:24:28.867130 [W]: Invalid prop name: oculus.signalFenceInDX 2026-01-19T17:24:28.868127 [W]: Invalid prop name: oculus.signalFenceInDXEarly 2026-01-19T17:24:28.868127 [W]: Invalid prop name: debug.saveLogToMiniDump 2026-01-19T17:24:28.868127 [I]: CLAYLOG - Entering App::run 2026-01-19T17:24:28.868127 [I]: LOGFILE: C:/Users/PC/AppData/LocalLow/Oculus/Dash/log/Dash.log 2026-01-19T17:24:28.893061 [I]: App::run isVRMode m_windowShouldClose 0 2026-01-19T17:24:28.893061 [I]: OculusUtil::_init() 2026-01-19T17:24:29.478517 [I]: OculusUtil::_initHMD() 2026-01-19T17:24:29.478517 [I]: HMD: Oculus Quest2 (FW -11901.0) 2026-01-19T17:24:29.479522 [I]: HMD: (2816x1472) 2026-01-19T17:24:29.479522 [I]: RT : L(4160x2096) R(4160x2096) 2026-01-19T17:24:29.479522 [I]: OculusUtil::newControllerFactory() 2026-01-19T17:24:29.479522 [I]: Medium: Branch [systemux] Build [0] 2026-01-19T17:24:29.480517 [W]: Unable to find loader for Texture resource at path 'textures/test/checkerboard'. File may not exist. 2026-01-19T17:24:29.592752 [I]: Audio will play through VR device '헤드폰(Oculus Virtual Audio Device)'. 2026-01-19T17:24:29.706830 [I]: OAF Initialized 2026-01-19T17:24:29.709811 [I]: Dash Ready 2026-01-19T17:24:29.710318 [I]: RenderDeviceSystem::_onAddedToScene() 2026-01-19T17:24:29.714985 [I]: NVAPI initialized: driver version 57602 2026-01-19T17:24:29.714985 [I]: RenderDevice::RenderDevice() 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_device_group_creation (1) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_external_fence_capabilities (1) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_external_memory_capabilities (1) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_external_semaphore_capabilities (1) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_get_physical_device_properties2 (2) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_get_surface_capabilities2 (1) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_surface (25) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_surface_protected_capabilities (1) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_KHR_win32_surface (6) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_EXT_debug_report (10) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_EXT_debug_utils (2) 2026-01-19T17:24:29.833803 [I]: Vulkan supported extension: VK_EXT_surface_maintenance1 (1) 2026-01-19T17:24:29.834813 [I]: Vulkan supported extension: VK_EXT_swapchain_colorspace (5) 2026-01-19T17:24:29.834813 [I]: Vulkan supported extension: VK_NV_external_memory_capabilities (1) 2026-01-19T17:24:29.834813 [I]: Vulkan supported extension: VK_KHR_portability_enumeration (1) 2026-01-19T17:24:29.834813 [I]: Vulkan supported extension: VK_LUNARG_direct_driver_loading (1) 2026-01-19T17:24:29.905648 [I]: INFO: ovr_GetSessionPhysicalDeviceVk inHmd = 00000234B29F8048 vulkanDevice = 00000234B3744220 vulkanDevice->m_instance = 00000234B390C080 2026-01-19T17:24:29.906188 [I]: INFO: ovr_GetSessionPhysicalDeviceVk vulkanDevice = 00000234B3744220 vulkanDevice->m_physicalDevice = 00000234B3FCFB40 2026-01-19T17:24:29.906188 [I]: INFO: API 0.64.65.47 2026-01-19T17:24:29.906188 [I]: INFO: DRV 144.0.128.0 2026-01-19T17:24:29.906188 [I]: INFO: VEN 0x10de 2026-01-19T17:24:29.906188 [I]: INFO: DEV 0x2216 "NVIDIA GeForce RTX 3080" 2026-01-19T17:24:29.982235 [I]: gpu vendor id is 10de 2026-01-19T17:24:29.994762 [W]: Unable to find loader for Texture resource at path 'textures/test/color_ramp'. File may not exist. 2026-01-19T17:24:29.996757 [W]: [GuardianDraw.glfx:269]: Program 'GuardianDrawFloor': can't find depth state 'depth' 2026-01-19T17:24:30.104946 [W]: Unable to find loader for Mesh resource at path 'models/tools_hand/ToolOrient_CursorLeft'. File may not exist. 2026-01-19T17:24:30.105917 [W]: Unable to find loader for Mesh resource at path 'models/tools_hand/ToolOrient_CursorRight'. File may not exist. 2026-01-19T17:24:30.105917 [W]: Unable to find loader for Mesh resource at path 'models/tools_hand/Tool_CursorLeft'. File may not exist. 2026-01-19T17:24:30.105917 [W]: Unable to find loader for Mesh resource at path 'models/tools_hand/Tool_CursorRight'. File may not exist. 2026-01-19T17:24:30.107484 [W]: Unable to find loader for Material resource at path 'materials/tools_ui/Crosshair'. File may not exist. 2026-01-19T17:24:30.107484 [W]: Unable to find loader for Material resource at path 'materials/tools_ui/Arrow'. File may not exist. 2026-01-19T17:24:30.108452 [W]: Unable to find loader for Texture resource at path 'textures/tools_ui/Hand_D'. File may not exist. 2026-01-19T17:24:30.108452 [W]: Unable to find loader for Texture resource at path 'textures/tools_ui/Hand_M'. File may not exist. 2026-01-19T17:24:30.248989 [I]: Didn't find existing sound '/UI/Key_Hover' using default '/UI/Button_Hover'. 2026-01-19T17:24:30.249984 [I]: Didn't find existing sound '/UI/Key_Click' using default '/UI/Button_Click'. 2026-01-19T17:24:30.257988 [S]: Could not initialize COM30Views0likes0CommentsOculus Quest 2 Horizon Link pairing stuck issue
Hello there, I`ve bought Oculus Quest 2 and wanted to pair it with Horizon Link I`ve downloaded mobile app then opened it and started pairing process, so I also have turned on my Oculus Quest 2 then typed 5-symbol code to app and it was paired successfully, I can see it in my devices but there is a problem - Mobile App said that I need to continue configuring my Oculus Quest 2 actualy on my device, but then I weared it on there was nothing changed, It steel shows link code and nothing happens. Then I also tried to reset it with recovery mode -> went to boot menu and selected factory reset, when it booted it steel shows this link code and steel nothing happens. Did someone had same issue, how did you solved it ?26Views0likes0CommentsQuest Link desktop "blocked"
I have a Quest 3. My son has a computer. He wants to use Link to play PC games. Attempting to login to the desktop Link app with his account results in an error saying something like no permission or unauthorized or something. When I login with my account on Link it lets me do so, but then attempting to link via his account on the Quest 3 headset results in a message stating "blocked" or similar and prompts that the parent can update his account to enable Link access. There is no such menu option in Family center to enable linking. Additionally, when not connected to his PC, while logged in through his Meta account, going to settings > Link and attempting to enable results in the same message; something about it being blocked Where can I enable my son's meta account to connect via Link. Currently he cannot connect to his PC with the Quest 3, unless he uses my meta account on both the headset and the desktop software. I see no option in the family center to enable Link674Views0likes6CommentsMeta Horizon Link (Win11) akzeptiert Passwort nicht
Hi, ich wollte auf meinem neuen PC Horizon Link installieren jedoch wird mein Passwort nicht akzeptiert obwohl es stimmt habe es sogar zurück gesetzt. die App meldet aber immer E-Mail oder Passwort falsch jemand eine Idee wie man das behebt ?22Views1like1CommentNew drivers are required for Meta Quest Link
I've updated to the latest, non-beta for both the newly named 'Meta Horizon Link' software as well as the Quest 2 now on v83.0. The Meta Horizon Link software doesn't seem quite finished and ready for prime time. I have a persistent beam across the top of the app stating "New drivers are required for Meta Quest Link. Update now" - When I click "Update now", the app shuts but nothing more happens. I've waited several minutes thinking it might be doing something silently - it isn't. I then reopen the app which is a preceded by a 'Repair' screen. Getting back into the app, I see that same "Update now" button, click it but now it fails because the required services were stopped in the previous attempt. I restart the services and then the app, click the "Update now" button and we're back to point 1 with it closing the app and nothing happening. I've tried completely removing the app and its registry amends using Revo Uninstaller so I can completely start with a clean slate and the issue persists after a reset and re-installation. Is there a download url to the most recent link driver outside of the app available? Or is this a false notification due to a naming mismatch between the link driver and the newly named Horizon Link software? Many thanks in advance.5.1KViews6likes31Comments