DllNotFoundException: OVRGamepad on Mac / Unity
I'm on an Apple Silicon Mac When hitting play in the Unity editor, I get this error repeating over and over DllNotFoundException: OVRGamepad assembly:<unknown assembly> type:<unknown type> member:(null) I just want to test my game in the editor using OVR Headset Emulator keyboard controls, but it refuses to work due to this error. Tons of other people getting this same error as seen on the Unity Forums: https://forum.unity.com/threads/preview-game-in-mac-m1-max.1250917/1.9KViews2likes1CommentDevelopment on Apple silicon M1 pro/max chips
Hi guys, two questions about development on new Apple M1 pro/max macbooks: Is it possible to connect/detect Oculus and render VR application using internal GPU? Is it possible to remote debug VR application (using Chrome debug or other tools)?1.9KViews3likes1CommentHow to setup user's standing height for quest 2
Hi, I've added an OVRCameraRig to my scene in Unity and have set the 'Tracking Origin Type' to 'Floor Level'. According to the Oculus documentation for Unity, it states: "Floor Level tracks the position and orientation relative to the floor, based on the user’s standing height as specified in the Oculus Configuration Utility." I am doing development on a mac pro with a Quest 2 device and can't find the above stated 'Oculus Configuration Utility' anywhere. How do I set the user's standing height so it is correct? Thanks.1.2KViews0likes0Comments