How do I find the and tracking cursor
I'm using the interactivity SDK and the Ray Interactor block shows the circle cursor from hand tracking. I think surfaceHit and collisionInfo would get me the vector 3 I'm looking for but I'm not sure how to use it or if its even what I need. Anything helps255Views0likes0CommentsSharing Passthrough scene between two VR headsets
Is it possible to display the passthrough on one headset to a second headset? For example if I have two Quest 3s, could my second headset stream the current passthrough of the first VR headset. My guess is that I could send the images from the two RGB cameras outside the headset through a web socket assuming they are on the same network and stitching them together. But that's just a guess. Does anyone know if this is possible or have experience doing something similar to this?830Views0likes1Comment