No scene mesh when building in .apk, mixed reality
Greetings. When using Meta XR all-in-one SDK v69.0.0.0 and “Scene mesh” block and working with the project within passthrough (i.e. it is MR project) using quest link, it works properly and generates space mesh, but when trying to build a project for android, i.e. .apk scene mesh stops working and generating mesh. How can this be fixed? I need it to work specifically with .apk. Unity version: 2022.3.44f1 I’m using oculus quest 3. Thanks552Views0likes2CommentsNo scene mesh when building in .apk
Greetings. When using Meta XR all-in-one SDK v69.0.0.0 and “Scene mesh” block and working with the project within passthrough (i.e. it is MR project) using quest link, it works properly and generates space mesh, but when trying to build a project for android, i.e. .apk scene mesh stops working and generating mesh. How can this be fixed? I need it to work specifically with .apk. Unity version: 2022.3.44f1 I’m using oculus quest 3. Thanks440Views0likes0CommentsEmpty Environment Path - Package Path Location Blank When Updating to v.69
I seem to be able to update to the latest version of Core Meta SDK (v.69) just fine, but then after the Unity Editor restarts, the path to package cache is wiped and the Unity console endless prints the error below. Has anyone else experienced this and if so what was the solution? I am going to try adding an environment variable to see if that has any effect, but any help or feedback is appreciated. There was a path set here prior to updating but it is blank with no option to add a path after updating and restarting the editor.276Views0likes0Comments