Remote Meta Avatar Loading with Invalid Access Token Locally
Hi, when a local user has an invalid access token and wants to load a remote avatar, that avatar is broken (head, arms are stuck). That thing should not happen because the remote user has an avatar and has a valid token as well. Therefore, the network info should be fine. However, I found that if local user has an invalid access token, the remote avatar is not loaded, it is replaced by the default one (broken). I found a workaround, just sending through the network properties the remote access token, but it's not a correct solution. Has anyone faced this issue? Thanks in advace for any help.1.5KViews0likes2CommentsRemote Meta Avatar Loading with Invalid Access Token Locally
Hi, when a local user has an invalid access token and wants to load a remote avatar, that avatar is broken (head, arms are stuck). That thing should not happen because the remote user has an avatar and has a valid token as well. Therefore, the network info should be fine. However, I found that if local user has an invalid access token, the remote avatar is not loaded, it is replaced by the default one (broken). I found a workaround, just sending through the network properties the remote access token, but it's not a correct solution. Has anyone faced this issue? Thanks in advace for any help.1.1KViews1like0CommentsUnity Oculus Build failed with IL2CPP
Building an oculus app with Unity 2020.x IL2CPP with target architecture arm64 failed for: Exception: Failed running "response.rsp" stdout: Fatal error in Unity CIL Linker System.InvalidOperationException: No action for the assembly TinCan, Version=1.3.0.0, Culture=neutral, PublicKeyToken=7e2d97554f738180 defined at Mono.Linker.AnnotationStore.GetAction(AssemblyDefinition assembly) at Mono.Linker.Steps.MarkStep.IsFullyPreserved(TypeDefinition type) at Mono.Linker.Steps.MarkStep.MarkType(TypeReference reference) at Mono.Linker.Steps.MarkStep.MarkField(FieldDefinition field) at Unity.Linker.Steps.Marking.MonoBehaviourMarking.MarkNeededFields(TypeDefinition type) at Unity.Linker.Steps.Marking.MonoBehaviourMarking.DoAdditionalTypeProcessing(TypeDefinition type) at Unity.Linker.Steps.UnityMarkStep.DoAdditionalTypeProcessing(TypeDefinition type) at Mono.Linker.Steps.MarkStep.MarkType(TypeReference reference) at Mono.Linker.Steps.MarkStep.MarkField(FieldDefinition field) at Mono.Linker.Steps.MarkStep.MarkEntireType(TypeDefinition type) at Mono.Linker.Steps.MarkStep.MarkEntireType(TypeDefinition type) at Mono.Linker.Steps.MarkStep.MarkEntireAssembly(AssemblyDefinition assembly) at Mono.Linker.Steps.MarkStep.InitializeAssembly(AssemblyDefinition assembly) at Unity.Linker.Steps.UnityMarkStep.InitializeAssembly(AssemblyDefinition assembly) at Mono.Linker.Steps.MarkStep.Initialize() at Mono.Linker.Steps.MarkStep.Process(LinkContext context) at Unity.Linker.Steps.UnityMarkStep.Process(LinkContext context) at Mono.Linker.Pipeline.ProcessStep(LinkContext context, IStep step) at Unity.Linker.UnityPipeline.ProcessStep(LinkContext context, IStep step) at Mono.Linker.Pipeline.Process(LinkContext context) at Unity.Linker.UnityDriver.UnityRun(ILogger customLogger) at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling(ILogger customLogger) at Unity.Linker.UnityDriver.RunDriver() Any Help? Thanks1KViews0likes0CommentsMeta Avatar - Failed Entitlement check 7 - user doesn't have app in library
HI, I made a side-loading build of an oculus app with meta avatar feature. I am able to load and see my avatar, but the other users that are part of my organization can't. They got that message "Failed Entitlement check 7 - user doesn't have app in library". Is there any solution? Thanks in advance.1.6KViews0likes4CommentsMeta Avatar - Failed Entitlement check 7 - user doesn't have app in library
H all, I made a side-loading build of an oculus app with meta avatar feature in Unity. I am able to load and see my avatar, but the other users that are part of my organization can't. They got that message "Failed Entitlement check 7 - user doesn't have app in library". Is there any solution? Thanks in advance.681Views0likes0Comments