Microphone bug on Meta Quest 2 and 3 when putting the headset to sleep
Hello, We’re experiencing a Microphone bug when starting the Microphone the usual way, with "Microphone.Start()". What happens on the Quest 2 is that when we put the headset to sleep mode, by pressing the button on the side, the Microphone stops. BUT this bug is inconsistent, at least from our tests, it looks like the Microphone only stops if when coming back from sleep mode on the Quest 2, we get a popup window (like enter passcode, choose user account, etc.). If we don’t get a popup, from our tests, the microphone doesn’t stop. We don’t like that when starting the microphone on the quest there is always a black frame. Would it be best practice to always start the Microphone when coming back from an OnApplicationPause event? Do other people have that bug?476Views0likes0CommentsI want to build rooms and worlds in VR. Where can I get started?
So. I want to take a 20x20 room and turn it into a world or room in VR or MR. And Would like to test on my Meta Quest 3. I am looking for the simplest solution to get started where I can use 3d Assets, and materials to build out VR rooms. I want to turn simple object (e.g: table) in the 20x20 room into a different table or structure. In the future, I would like to make objects that can be interacted with in the VR world (e.g: Clipboard, etc) How can I get started. What should I focus on? Any sources for a newbie? I am current a web programmer so I know the foundations and fundamentals about coding. I am also a designer and I know some about design and 3d programs (sketchup, etc).999Views0likes0Comments