Quest app crashes when Mixed Reality Capture is enabled - Oculus SDK v35 Unity
Hello! When OBS Studio (24.0.3) connects to the app for MRC capture, my app is immediately crashing. It happens for the sample MixedRealityCapture scene as well. The MRC capture was working before I updated the Oculus SDK from v23.1 to v35. Tool/SDK Versions: Oculus SDK v35 Unity 2020.3.11f1 Legacy OVR Plugin (OpenXR plugin is not working as well) URP (10.5.0) XR Plugin Management (4.0.6) Oculus XR Plugin (1.9.1) Build Details: Running on Quest 2 Version '2020.3.11f1 (99c7afb366b3)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a' ABI: 'arm64' Crash Details: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 Cause: null pointer dereference backtrace: /system/lib64/libOVRMrcLib.oculus.so (BuildId: 4c5229e67cc9eaa8908c081fd095d039b21f4d1c) /system/lib64/libOVRMrcLib.oculus.so (BuildId: 4c5229e67cc9eaa8908c081fd095d039b21f4d1c) /system/lib64/libOVRMrcLib.oculus.so (ovrm_Update+20) (BuildId: 4c5229e67cc9eaa8908c081fd095d039b21f4d1c) /lib/arm64/libOVRPlugin.so (ovrp_Media_Update+28) (BuildId: 26f7ad9fcbd1190c47cc9b3207d16086590804a0) /lib/arm64/libil2cpp.so (BuildId: 7c92d66f70efaf02c6c721bd01be81a45edfcc56) /lib/arm64/libil2cpp.so (BuildId: 7c92d66f70efaf02c6c721bd01be81a45edfcc56) /lib/arm64/libil2cpp.so (BuildId: 7c92d66f70efaf02c6c721bd01be81a45edfcc56) /lib/arm64/libil2cpp.so (BuildId: 7c92d66f70efaf02c6c721bd01be81a45edfcc56) /lib/arm64/libil2cpp.so (BuildId: 7c92d66f70efaf02c6c721bd01be81a45edfcc56) /lib/arm64/libil2cpp.so (BuildId: 7c92d66f70efaf02c6c721bd01be81a45edfcc56) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /lib/arm64/libunity.so (BuildId: 60735f8b4d6bc03c4308ed42b478b19b54fbd4a6) /oat/arm64/base.odex Thanks in advance for your suggestions and help.1.6KViews0likes1CommentMixed Reality Capture no longer connects with Android SDK > 29
Hello, I've been trying to get Mixed Reality Capture working for my app today, and eventually had success - but only with an old build, before I upgraded to Unity 2022, and crucially, before I set the Target Android SDK any higher than 29. If you build with a newer SDK, it seems like the oculus-mrc plugin in OBS can't connect. When I click on the button, it times out with the "check your device ip" error message. For now, I can do some captures with an old build that targets SDK 29, but I sure would like to do some up-to-date captures soon! Could this be fixed please? (Fyi: Unity 2022 does not like building using older Android SDKs.) Thanks, David843Views0likes0CommentsMRC Capture is not working - App crashing when OBS Studio tries to connect - SDK v35
I am testing the MRC capture using the MixedRealityCapture scene but the app crashes when I connect OBS Studio. This started happening when I updated Oculus SDK from v23.1 to v35. Unity 2020.3.11f1 Legacy OVR Plugin (OpenXR plugin is not working as well) URP (10.5.0) XR Plugin Management (4.0.6) Oculus XR Plugin (1.9.1) Running on Quest 2 Version '2020.3.11f1 (99c7afb366b3)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a' ABI: 'arm64'987Views0likes0Comments