Oculus Quest 2 Native C++ Adding the SDK to Android Studio
Dear Developers I'm starting to develop a medical app on the Quest 2. However, I'm stuck at the the first hurdle with Android Studio. I am trying to configure "Android Studio" to develop Native C++ Apps for a Oculus Quest 2 Mobile platform. On the page Native Development - Get Started with the Platform SDK and under the Configure Your Development Environment for Mobile Development The documention states the following. The Oculus Platform SDK provides a loader that enables .so signature verification and graceful detection of the Oculus Runtime. To use the loader, add the SDK location to the manager ([InstallFolder]/Android/libs/armeabi-v7a/libovrplatformloader.so). I've downloaded the ovr_platfrm_sdk_40.0 and unzipped to a folder on my local drive. However, I have no idea how to use the SDK Manager to do the above. I've tried to change the SDK Location in the manager and it comes up with a warning that the selected folder (The one I downloaded) does not contain an SDK. I have managed to install the SDK Build 26 and the NDK however, changing the location to the downloaded ovr_planfrm_sdk causes Android Studio to report: Target Folder is neither empty nor does it point to an existing SDK installation. I am sure that what I have attempted is the intent of the instuctions in the documentation quoted above. I would dearly love support on this as I've not even got to the open/start a project stage. Many thanks Mark Boyce2.9KViews1like3CommentsMobile SDK Installation
Hello there, I am totally new to Oculus development and my question is very basic: How do I install the Mobile SDK on my Windows PC? I searched the official "Mobile SDK Getting Started Guide". They tell you a lot about Android Studio and other SDKs like Android SDK, NDK, etc.. I have followed all those instructions. But I cannot find a guide on how to install the Mobile SDK they are always referencing. I have also found the download page for the Mobile SDK. But what am I supposed to do with the folder that I have downloaded? Best regards, FernetBro720Views0likes0CommentsAndroid Studio 4.1 compatibility
Is the mobile SDK 1.37.0 compatible with Android Studio 4.1? If I try to open any of the samples in VrSamples with this version, I get Graddle sync failes: Task 'wrapper' not found in project x. Downgrading to Andrid Studio 3.6 everything works fine.1.9KViews1like4Comments